diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
index 27aee39c32..2d0f3c1e9e 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
@@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch
private const int maximum_objects_history = 2;
private const int maximum_difficulty_objects_history = 3;
+ ///
+ /// The hand that hits the previously processed .
+ ///
protected TouchHand LastHand { get; private set; } = TouchHand.Right;
+
+ ///
+ /// The hand that hits the previously processed .
+ ///
+ ///
+ /// Unlike , this does not consider as a hand.
+ ///
protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right;
protected TouchHandSequenceSkill(double clockRate)