diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs index 27aee39c32..2d0f3c1e9e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs @@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch private const int maximum_objects_history = 2; private const int maximum_difficulty_objects_history = 3; + /// + /// The hand that hits the previously processed . + /// protected TouchHand LastHand { get; private set; } = TouchHand.Right; + + /// + /// The hand that hits the previously processed . + /// + /// + /// Unlike , this does not consider as a hand. + /// protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right; protected TouchHandSequenceSkill(double clockRate)