1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-19 05:09:54 +08:00

Turn on ranked play

This commit is contained in:
Dean Herbert
2026-04-18 19:52:52 +09:00
Unverified
parent b36f8f9c47
commit 1168c477d9
+2 -4
View File
@@ -162,11 +162,9 @@ namespace osu.Game.Screens.Menu
{
Padding = new MarginPadding { Left = WEDGE_WIDTH }
});
#if DEBUG
buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.RankedPlay, @"button-daily-select", FontAwesome.Solid.Crown, new Color4(94, 63, 186, 255), onRankedPlay, Key.R));
#else
buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.QuickPlay, @"button-daily-select", FontAwesome.Solid.Bolt, new Color4(94, 63, 186, 255), onQuickPlay, Key.Q));
#endif
// disabled for now to give ranked play space.
// buttonsMulti.Add(new MainMenuButton(ButtonSystemStrings.QuickPlay, @"button-daily-select", FontAwesome.Solid.Bolt, new Color4(94, 63, 186, 255), onQuickPlay, Key.Q));
buttonsMulti.ForEach(b => b.VisibleState = ButtonSystemState.Multi);
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), (_, _) => OnEditBeatmap?.Invoke(), Key.B,