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Merge branch 'master' into realm-integration/faster-migration

This commit is contained in:
Dan Balasescu 2022-01-19 13:54:14 +09:00 committed by GitHub
commit 0b1736def6
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37 changed files with 149 additions and 74 deletions

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 }, Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
HitObjects = new List<HitObject> { new Fruit() }, HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = @"Unknown", Artist = @"Unknown",

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Tests
BeatmapInfo = BeatmapInfo =
{ {
Ruleset = ruleset, Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f } Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
} }
}; };

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 }, Difficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Ruleset = ruleset Ruleset = ruleset
}, },
HitObjects = new List<HitObject> HitObjects = new List<HitObject>

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@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
SliderTickRate = 4, SliderTickRate = 4,
OverallDifficulty = 10, OverallDifficulty = 10,
@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate }, Difficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Ruleset = new ManiaRuleset().RulesetInfo Ruleset = new ManiaRuleset().RulesetInfo
}, },
}; };
@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new ManiaRuleset().RulesetInfo Ruleset = new ManiaRuleset().RulesetInfo
}, },
}; };

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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo) public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
{ {
double roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize); double roundedCircleSize = Math.Round(beatmapInfo.Difficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize); return (int)Math.Max(1, roundedCircleSize);
} }

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@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
var beatmap = new Beatmap<HitObject> var beatmap = new Beatmap<HitObject>
{ {
HitObjects = hitObjects, HitObjects = hitObjects,
BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(beatmapDifficulty) } BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(beatmapDifficulty) }
}; };
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap)); return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
CircleSize = 8 CircleSize = 8
} }

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 10 }, Difficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -358,7 +358,7 @@ namespace osu.Game.Rulesets.Osu.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
}); });

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@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Osu.Tests
HitObjects = hitObjects, HitObjects = hitObjects,
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
}); });

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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } }, HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = @"Unknown", Artist = @"Unknown",

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@ -158,7 +158,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } }, HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = "Unknown", Artist = "Unknown",

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@ -128,7 +128,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{ {
MD5Hash = md5Hash, MD5Hash = md5Hash,
Ruleset = new OsuRuleset().RulesetInfo, Ruleset = new OsuRuleset().RulesetInfo,
BaseDifficulty = new BeatmapDifficulty() Difficulty = new BeatmapDifficulty()
} }
}); });
} }

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@ -57,8 +57,9 @@ namespace osu.Game.Tests.Database
{ {
detachedBeatmapSet = live.Detach(); detachedBeatmapSet = live.Detach();
Assert.AreEqual(live.Files.Count, detachedBeatmapSet.Files.Count); // files are omitted
Assert.AreEqual(live.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count()); Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count); Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count()); Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata); Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata);
@ -67,11 +68,9 @@ namespace osu.Game.Tests.Database
Debug.Assert(detachedBeatmapSet != null); Debug.Assert(detachedBeatmapSet != null);
// Check detached instances can all be accessed without throwing. // Check detached instances can all be accessed without throwing.
Assert.NotNull(detachedBeatmapSet.Files.Count); Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.NotZero(detachedBeatmapSet.Files.Select(f => f.File).Count());
Assert.NotNull(detachedBeatmapSet.Beatmaps.Count); Assert.NotNull(detachedBeatmapSet.Beatmaps.Count);
Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count()); Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.NotNull(detachedBeatmapSet.Beatmaps.First().Path);
Assert.NotNull(detachedBeatmapSet.Metadata); Assert.NotNull(detachedBeatmapSet.Metadata);
// Check cyclic reference to beatmap set // Check cyclic reference to beatmap set
@ -96,9 +95,12 @@ namespace osu.Game.Tests.Database
Assert.NotNull(beatmapSet); Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null); Debug.Assert(beatmapSet != null);
BeatmapSetInfo? detachedBeatmapSet = null; // Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does.
BeatmapInfo? detachedBeatmap = null;
beatmapSet.PerformRead(s => detachedBeatmapSet = s.Detach()); beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach());
BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet;
Debug.Assert(detachedBeatmapSet != null); Debug.Assert(detachedBeatmapSet != null);

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
{ {
Ruleset = new RulesetInfo { OnlineID = 0 }, Ruleset = new RulesetInfo { OnlineID = 0 },
StarRating = 4.0d, StarRating = 4.0d,
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
ApproachRate = 5.0f, ApproachRate = 5.0f,
DrainRate = 3.0f, DrainRate = 3.0f,

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@ -133,7 +133,7 @@ namespace osu.Game.Tests.Resources
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(), Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Ruleset = rulesetInfo, Ruleset = rulesetInfo,
Metadata = metadata, Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
OverallDifficulty = diff, OverallDifficulty = diff,
} }

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@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 }, Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Length = length, Length = length,
BPM = bpm, BPM = bpm,
Metadata = metadata, Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty() Difficulty = new BeatmapDifficulty()
}; };
beatmaps.Add(beatmap); beatmaps.Add(beatmap);

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@ -114,14 +114,14 @@ namespace osu.Game.Tests.Visual.Navigation
{ {
OnlineID = i * 1024, OnlineID = i * 1024,
Metadata = metadata, Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
}, },
new BeatmapInfo new BeatmapInfo
{ {
OnlineID = i * 2048, OnlineID = i * 2048,
Metadata = metadata, Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
}, },
} }

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@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Navigation
Author = { Username = "SomeAuthor" }, Author = { Username = "SomeAuthor" },
Title = "import" Title = "import"
}, },
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
new BeatmapInfo new BeatmapInfo
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Navigation
Author = { Username = "SomeAuthor" }, Author = { Username = "SomeAuthor" },
Title = "import" Title = "import"
}, },
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
} }

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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private BeatmapInfo exampleBeatmapInfo => new BeatmapInfo private BeatmapInfo exampleBeatmapInfo => new BeatmapInfo
{ {
Ruleset = rulesets.AvailableRulesets.First(), Ruleset = rulesets.AvailableRulesets.First(),
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
CircleSize = 7.2f, CircleSize = 7.2f,
DrainRate = 3, DrainRate = 3,
@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo
{ {
Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException(), Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException(),
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
CircleSize = 5, CircleSize = 5,
DrainRate = 4.3f, DrainRate = 4.3f,

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@ -216,7 +216,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Ruleset = ruleset, Ruleset = ruleset,
StarRating = 6, StarRating = 6,
DifficultyName = $"{ruleset.ShortName}Version", DifficultyName = $"{ruleset.ShortName}Version",
BaseDifficulty = new BeatmapDifficulty() Difficulty = new BeatmapDifficulty()
}, },
HitObjects = objects HitObjects = objects
}; };

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@ -267,7 +267,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
OverallDifficulty = value, OverallDifficulty = value,
CircleSize = value, CircleSize = value,

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@ -28,7 +28,7 @@ namespace osu.Game.Beatmaps
difficulty = value; difficulty = value;
if (beatmapInfo != null) if (beatmapInfo != null)
beatmapInfo.BaseDifficulty = difficulty.Clone(); beatmapInfo.Difficulty = difficulty.Clone();
} }
} }
@ -41,8 +41,8 @@ namespace osu.Game.Beatmaps
{ {
beatmapInfo = value; beatmapInfo = value;
if (beatmapInfo?.BaseDifficulty != null) if (beatmapInfo?.Difficulty != null)
Difficulty = beatmapInfo.BaseDifficulty.Clone(); Difficulty = beatmapInfo.Difficulty.Clone();
} }
} }
@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
Author = { Username = @"Unknown Creator" }, Author = { Username = @"Unknown Creator" },
}, },
DifficultyName = @"Normal", DifficultyName = @"Normal",
BaseDifficulty = Difficulty, Difficulty = Difficulty,
}; };
} }

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@ -167,6 +167,7 @@ namespace osu.Game.Beatmaps
} }
[Ignored] [Ignored]
[Obsolete("Use BeatmapInfo.Difficulty instead.")] // can be removed 20220719
public BeatmapDifficulty BaseDifficulty public BeatmapDifficulty BaseDifficulty
{ {
get => Difficulty; get => Difficulty;

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@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps
{ {
new BeatmapInfo new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Ruleset = ruleset, Ruleset = ruleset,
Metadata = metadata, Metadata = metadata,
WidescreenStoryboard = true, WidescreenStoryboard = true,
@ -299,7 +299,23 @@ namespace osu.Game.Beatmaps
#region Implementation of IWorkingBeatmapCache #region Implementation of IWorkingBeatmapCache
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? importedBeatmap) => workingBeatmapCache.GetWorkingBeatmap(importedBeatmap); public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo? importedBeatmap)
{
// Detached sets don't come with files.
// If we seem to be missing files, now is a good time to re-fetch.
if (importedBeatmap?.BeatmapSet?.Files.Count == 0)
{
using (var realm = contextFactory.CreateContext())
{
var refetch = realm.Find<BeatmapInfo>(importedBeatmap.ID)?.Detach();
if (refetch != null)
importedBeatmap = refetch;
}
}
return workingBeatmapCache.GetWorkingBeatmap(importedBeatmap);
}
public WorkingBeatmap GetWorkingBeatmap(ILive<BeatmapInfo>? importedBeatmap) public WorkingBeatmap GetWorkingBeatmap(ILive<BeatmapInfo>? importedBeatmap)
{ {

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@ -58,7 +58,7 @@ namespace osu.Game.Beatmaps
// Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved) // Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved)
// *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation). // *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation).
// CopyTo() will undo such adjustments, while CopyFrom() will not. // CopyTo() will undo such adjustments, while CopyFrom() will not.
beatmapContent.Difficulty.CopyTo(beatmapInfo.BaseDifficulty); beatmapContent.Difficulty.CopyTo(beatmapInfo.Difficulty);
// All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding. // All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding.
beatmapContent.BeatmapInfo = beatmapInfo; beatmapContent.BeatmapInfo = beatmapInfo;

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@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
Title = "no beatmaps available!" Title = "no beatmaps available!"
}, },
BeatmapSet = new BeatmapSetInfo(), BeatmapSet = new BeatmapSetInfo(),
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
DrainRate = 0, DrainRate = 0,
CircleSize = 0, CircleSize = 0,

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@ -21,6 +21,7 @@ using osu.Game.Stores;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
using Realms; using Realms;
using Realms.Exceptions;
#nullable enable #nullable enable
@ -105,8 +106,20 @@ namespace osu.Game.Database
if (!Filename.EndsWith(realm_extension, StringComparison.Ordinal)) if (!Filename.EndsWith(realm_extension, StringComparison.Ordinal))
Filename += realm_extension; Filename += realm_extension;
// This method triggers the first `CreateContext` call, which will implicitly run realm migrations and bring the schema up-to-date. try
cleanupPendingDeletions(); {
// This method triggers the first `CreateContext` call, which will implicitly run realm migrations and bring the schema up-to-date.
cleanupPendingDeletions();
}
catch (Exception e)
{
Logger.Error(e, "Realm startup failed with unrecoverable error; starting with a fresh database. A backup of your database has been made.");
CreateBackup($"{Filename.Replace(realm_extension, string.Empty)}_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}_corrupt{realm_extension}");
storage.Delete(Filename);
cleanupPendingDeletions();
}
} }
private void cleanupPendingDeletions() private void cleanupPendingDeletions()
@ -403,14 +416,23 @@ namespace osu.Game.Database
const int sleep_length = 200; const int sleep_length = 200;
int timeout = 5000; int timeout = 5000;
// see https://github.com/realm/realm-dotnet/discussions/2657 try
while (!Compact())
{ {
Thread.Sleep(sleep_length); // see https://github.com/realm/realm-dotnet/discussions/2657
timeout -= sleep_length; while (!Compact())
{
Thread.Sleep(sleep_length);
timeout -= sleep_length;
if (timeout < 0) if (timeout < 0)
throw new TimeoutException(@"Took too long to acquire lock"); throw new TimeoutException(@"Took too long to acquire lock");
}
}
catch (RealmException e)
{
// Compact may fail if the realm is in a bad state.
// We still want to continue with the blocking operation, though.
Logger.Log($"Realm compact failed with error {e}", LoggingTarget.Database);
} }
} }
catch catch

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@ -74,21 +74,18 @@ namespace osu.Game.Database
private static readonly IMapper mapper = new MapperConfiguration(c => private static readonly IMapper mapper = new MapperConfiguration(c =>
{ {
c.ShouldMapField = fi => false; applyCommonConfiguration(c);
// This is specifically to avoid mapping explicit interface implementations. c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
// If we want to limit this further, we can avoid mapping properties with no setter that are not IList<>. .MaxDepth(2)
// Takes a bit of effort to determine whether this is the case though, see https://stackoverflow.com/questions/951536/how-do-i-tell-whether-a-type-implements-ilist .AfterMap((s, d) =>
c.ShouldMapProperty = pi => pi.GetMethod?.IsPublic == true; {
foreach (var beatmap in d.Beatmaps)
beatmap.BeatmapSet = d;
});
c.CreateMap<RealmKeyBinding, RealmKeyBinding>(); // This can be further optimised to reduce cyclic retrievals, similar to the optimised set mapper below.
c.CreateMap<BeatmapMetadata, BeatmapMetadata>(); // Only hasn't been done yet as we detach at the point of BeatmapInfo less often.
c.CreateMap<BeatmapDifficulty, BeatmapDifficulty>();
c.CreateMap<RulesetInfo, RulesetInfo>();
c.CreateMap<ScoreInfo, ScoreInfo>();
c.CreateMap<RealmUser, RealmUser>();
c.CreateMap<RealmFile, RealmFile>();
c.CreateMap<RealmNamedFileUsage, RealmNamedFileUsage>();
c.CreateMap<BeatmapInfo, BeatmapInfo>() c.CreateMap<BeatmapInfo, BeatmapInfo>()
.MaxDepth(2) .MaxDepth(2)
.AfterMap((s, d) => .AfterMap((s, d) =>
@ -102,14 +99,39 @@ namespace osu.Game.Database
} }
} }
}); });
}).CreateMapper();
/// <summary>
/// A slightly optimised mapper that avoids double-fetches in cyclic reference.
/// </summary>
private static readonly IMapper beatmap_set_mapper = new MapperConfiguration(c =>
{
applyCommonConfiguration(c);
c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>() c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
.MaxDepth(2) .MaxDepth(2)
.ForMember(b => b.Files, cc => cc.Ignore())
.AfterMap((s, d) => .AfterMap((s, d) =>
{ {
foreach (var beatmap in d.Beatmaps) foreach (var beatmap in d.Beatmaps)
beatmap.BeatmapSet = d; beatmap.BeatmapSet = d;
}); });
c.CreateMap<BeatmapInfo, BeatmapInfo>()
.MaxDepth(1)
// This is not required as it will be populated in the `AfterMap` call from the `BeatmapInfo`'s parent.
.ForMember(b => b.BeatmapSet, cc => cc.Ignore());
}).CreateMapper();
private static void applyCommonConfiguration(IMapperConfigurationExpression c)
{
c.ShouldMapField = fi => false;
// This is specifically to avoid mapping explicit interface implementations.
// If we want to limit this further, we can avoid mapping properties with no setter that are not IList<>.
// Takes a bit of effort to determine whether this is the case though, see https://stackoverflow.com/questions/951536/how-do-i-tell-whether-a-type-implements-ilist
c.ShouldMapProperty = pi => pi.GetMethod?.IsPublic == true;
c.Internal().ForAllMaps((typeMap, expression) => c.Internal().ForAllMaps((typeMap, expression) =>
{ {
expression.ForAllMembers(m => expression.ForAllMembers(m =>
@ -118,7 +140,16 @@ namespace osu.Game.Database
m.Ignore(); m.Ignore();
}); });
}); });
}).CreateMapper();
c.CreateMap<RealmKeyBinding, RealmKeyBinding>();
c.CreateMap<BeatmapMetadata, BeatmapMetadata>();
c.CreateMap<BeatmapDifficulty, BeatmapDifficulty>();
c.CreateMap<RulesetInfo, RulesetInfo>();
c.CreateMap<ScoreInfo, ScoreInfo>();
c.CreateMap<RealmUser, RealmUser>();
c.CreateMap<RealmFile, RealmFile>();
c.CreateMap<RealmNamedFileUsage, RealmNamedFileUsage>();
}
/// <summary> /// <summary>
/// Create a detached copy of the each item in the collection. /// Create a detached copy of the each item in the collection.
@ -153,6 +184,9 @@ namespace osu.Game.Database
if (!item.IsManaged) if (!item.IsManaged)
return item; return item;
if (item is BeatmapSetInfo)
return beatmap_set_mapper.Map<T>(item);
return mapper.Map<T>(item); return mapper.Map<T>(item);
} }

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@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Mods
return; return;
} }
var difficulty = beatmap.Value.BeatmapInfo.BaseDifficulty; var difficulty = beatmap.Value.BeatmapInfo.Difficulty;
// generally should always be implemented, else the slider will have a zero default. // generally should always be implemented, else the slider will have a zero default.
if (difficultyBindable.ReadCurrentFromDifficulty == null) if (difficultyBindable.ReadCurrentFromDifficulty == null)

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@ -39,10 +39,10 @@ namespace osu.Game.Screens.Select.Carousel
} }
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating); match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating);
match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.BaseDifficulty.ApproachRate); match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(BeatmapInfo.Difficulty.ApproachRate);
match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.BaseDifficulty.DrainRate); match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(BeatmapInfo.Difficulty.DrainRate);
match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.BaseDifficulty.CircleSize); match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.Difficulty.CircleSize);
match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.BaseDifficulty.OverallDifficulty); match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.Difficulty.OverallDifficulty);
match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length); match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length);
match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM); match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM);

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@ -218,7 +218,7 @@ namespace osu.Game.Stores
} }
var decodedInfo = decoded.BeatmapInfo; var decodedInfo = decoded.BeatmapInfo;
var decodedDifficulty = decodedInfo.BaseDifficulty; var decodedDifficulty = decodedInfo.Difficulty;
var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.RulesetID); var ruleset = realm.All<RulesetInfo>().FirstOrDefault(r => r.OnlineID == decodedInfo.RulesetID);