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Make test headless
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@@ -8,6 +8,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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using osu.Game.Online.API;
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@@ -22,6 +23,7 @@ using osu.Game.Utils;
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namespace osu.Game.Tests.Online
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{
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[HeadlessTest]
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public partial class TestSceneMultiplayerBeatmapAvailabilityTracker : MultiplayerTestScene
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{
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private BeatmapManager beatmapManager = null!;
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