1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 05:42:54 +08:00
osu-lazer/osu.Game.Modes.Catch/CatchRuleset.cs

30 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2017-01-30 12:35:40 +08:00
using osu.Game.Graphics;
2016-11-14 17:54:24 +08:00
using osu.Game.Modes.Catch.UI;
2016-11-14 17:03:20 +08:00
using osu.Game.Modes.Objects;
2016-11-14 17:54:24 +08:00
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
2017-02-09 13:56:39 +08:00
using osu.Game.Beatmaps;
2016-11-14 17:03:20 +08:00
namespace osu.Game.Modes.Catch
{
public class CatchRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
2017-02-09 13:56:39 +08:00
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
2016-11-14 22:18:21 +08:00
protected override PlayMode PlayMode => PlayMode.Catch;
2017-01-30 12:35:40 +08:00
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
2017-01-18 23:51:38 +08:00
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
2016-11-29 14:41:48 +08:00
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
}
}