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osu-lazer/osu.Game.Tournament.Tests/TestCaseMatchPairings.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests
{
public class TestCaseMatchPairings : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchPairing),
typeof(DrawableMatchPairing),
typeof(DrawableMatchTeam),
typeof(DrawableTournamentTeam),
};
[Cached]
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private Bindable<TournamentConditions> conditions = new Bindable<TournamentConditions>(new TournamentConditions());
public TestCaseMatchPairings()
{
Container<DrawableMatchPairing> level1;
Container<DrawableMatchPairing> level2;
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var pairing1 = new MatchPairing(
new TournamentTeam { FlagName = "AU", FullName = "Australia", },
new TournamentTeam { FlagName = "JP", FullName = "Japan", Acronym = "JPN" })
{
Team1Score = { Value = 4 },
Team2Score = { Value = 1 },
};
var pairing2 = new MatchPairing(
new TournamentTeam
{
FlagName = "RO",
FullName = "Romania",
}
);
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Child = new FillFlowContainer
{
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RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
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level1 = new FillFlowContainer<DrawableMatchPairing>
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{
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AutoSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
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Children = new[]
{
new DrawableMatchPairing(pairing1),
new DrawableMatchPairing(pairing2),
new DrawableMatchPairing(new MatchPairing()),
}
},
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level2 = new FillFlowContainer<DrawableMatchPairing>
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{
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AutoSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
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Margin = new MarginPadding(20),
Children = new[]
{
new DrawableMatchPairing(new MatchPairing()),
new DrawableMatchPairing(new MatchPairing())
}
}
}
};
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level1.Children[0].Pairing.Progression.Value = level2.Children[0].Pairing;
level1.Children[1].Pairing.Progression.Value = level2.Children[0].Pairing;
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AddRepeatStep("change scores", () => pairing1.Team2Score.Value++, 4);
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AddStep("add new team", () => pairing2.Team2.Value = new TournamentTeam { FlagName = "PT", FullName = "Portugal" });
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AddStep("Add progression", () => level1.Children[2].Pairing.Progression.Value = level2.Children[1].Pairing);
AddStep("start match", () => pairing2.StartMatch());
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AddRepeatStep("change scores", () => pairing2.Team1Score.Value++, 10);
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AddStep("start submatch", () => level2.Children[0].Pairing.StartMatch());
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AddRepeatStep("change scores", () => level2.Children[0].Pairing.Team1Score.Value++, 5);
AddRepeatStep("change scores", () => level2.Children[0].Pairing.Team2Score.Value++, 4);
}
}
}