2018-04-13 17:19:50 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Taiko.Judgements
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{
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public class TaikoJudgement : Judgement
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{
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public override HitResult MaxResult => HitResult.Great;
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2018-12-04 22:28:36 +08:00
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2018-04-13 17:19:50 +08:00
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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case HitResult.Good:
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return 100;
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case HitResult.Great:
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return 300;
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2018-12-04 22:48:22 +08:00
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default:
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return 0;
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2018-04-13 17:19:50 +08:00
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}
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}
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2018-12-04 22:20:44 +08:00
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2018-12-06 16:09:42 +08:00
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protected override double HealthIncreaseFor(HitResult result)
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2018-12-04 22:20:44 +08:00
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{
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switch (result)
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{
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case HitResult.Miss:
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return -1.0;
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case HitResult.Good:
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return 1.1;
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case HitResult.Great:
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return 3.0;
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2018-12-05 17:28:36 +08:00
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default:
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return 0;
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2018-12-04 22:20:44 +08:00
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}
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}
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2018-04-13 17:19:50 +08:00
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}
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}
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