1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 15:17:28 +08:00
osu-lazer/osu.Game/Rulesets/Scoring/HitResult.cs

44 lines
993 B
C#
Raw Normal View History

2018-01-05 19:21:19 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
2017-03-15 20:32:47 +08:00
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
namespace osu.Game.Rulesets.Scoring
{
public enum HitResult
{
/// <summary>
/// Indicates that the object has not been judged yet.
/// </summary>
2017-09-05 18:44:59 +08:00
[Description(@"")]
None,
2017-09-05 18:44:59 +08:00
/// <summary>
/// Indicates that the object has been judged as a miss.
/// </summary>
[Description(@"Miss")]
Miss,
2017-09-05 18:44:59 +08:00
[Description(@"Meh")]
Meh,
/// <summary>
/// Optional judgement.
/// </summary>
[Description(@"OK")]
Ok,
[Description(@"Good")]
Good,
[Description(@"Great")]
Great,
/// <summary>
2017-09-05 18:44:59 +08:00
/// Optional judgement.
/// </summary>
2017-09-05 18:44:59 +08:00
[Description(@"Perfect")]
Perfect,
}
2017-09-05 18:44:59 +08:00
}