1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 13:32:55 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components/SelectionBoxScaleHandle.cs

131 lines
4.0 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
2024-05-23 20:07:43 +08:00
using osu.Framework.Extensions;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
2024-01-20 23:49:10 +08:00
using osu.Framework.Utils;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.Edit.Compose.Components
{
2022-11-24 13:32:20 +08:00
public partial class SelectionBoxScaleHandle : SelectionBoxDragHandle
{
[Resolved]
private SelectionScaleHandler? scaleHandler { get; set; }
[BackgroundDependencyLoader]
private void load()
{
Size = new Vector2(10);
}
2024-01-20 20:04:05 +08:00
private Anchor originalAnchor;
protected override bool OnDragStart(DragStartEvent e)
{
if (e.Button != MouseButton.Left)
return false;
if (scaleHandler == null) return false;
2024-01-20 20:04:05 +08:00
originalAnchor = Anchor;
scaleHandler.Begin();
return true;
}
private Vector2 rawScale;
protected override void OnDrag(DragEvent e)
{
base.OnDrag(e);
if (scaleHandler == null) return;
rawScale = convertDragEventToScaleMultiplier(e);
applyScale(shouldLockAspectRatio: isCornerAnchor(originalAnchor) && e.ShiftPressed);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (IsDragged)
{
applyScale(shouldLockAspectRatio: isCornerAnchor(originalAnchor) && e.ShiftPressed);
return true;
}
return base.OnKeyDown(e);
}
protected override void OnKeyUp(KeyUpEvent e)
{
base.OnKeyUp(e);
if (IsDragged)
applyScale(shouldLockAspectRatio: isCornerAnchor(originalAnchor) && e.ShiftPressed);
}
protected override void OnDragEnd(DragEndEvent e)
{
scaleHandler?.Commit();
}
private Vector2 convertDragEventToScaleMultiplier(DragEvent e)
{
Vector2 scale = e.MousePosition - e.MouseDownPosition;
adjustScaleFromAnchor(ref scale);
2024-01-20 23:49:10 +08:00
var surroundingQuad = scaleHandler!.OriginalSurroundingQuad!.Value;
scale.X = Precision.AlmostEquals(surroundingQuad.Width, 0) ? 0 : scale.X / surroundingQuad.Width;
scale.Y = Precision.AlmostEquals(surroundingQuad.Height, 0) ? 0 : scale.Y / surroundingQuad.Height;
return scale + Vector2.One;
}
private void adjustScaleFromAnchor(ref Vector2 scale)
{
// cancel out scale in axes we don't care about (based on which drag handle was used).
2024-01-20 22:12:48 +08:00
if ((originalAnchor & Anchor.x1) > 0) scale.X = 0;
if ((originalAnchor & Anchor.y1) > 0) scale.Y = 0;
// reverse the scale direction if dragging from top or left.
2024-01-20 20:04:05 +08:00
if ((originalAnchor & Anchor.x0) > 0) scale.X = -scale.X;
if ((originalAnchor & Anchor.y0) > 0) scale.Y = -scale.Y;
}
2024-01-20 23:29:26 +08:00
private void applyScale(bool shouldLockAspectRatio)
{
2024-01-20 23:29:26 +08:00
var newScale = shouldLockAspectRatio
2024-01-20 22:11:35 +08:00
? new Vector2((rawScale.X + rawScale.Y) * 0.5f)
: rawScale;
2024-05-23 20:07:43 +08:00
var scaleOrigin = originalAnchor.Opposite().PositionOnQuad(scaleHandler!.OriginalSurroundingQuad!.Value);
scaleHandler!.Update(newScale, scaleOrigin, getAdjustAxis());
2024-01-20 22:39:38 +08:00
}
private Axes getAdjustAxis()
{
switch (originalAnchor)
{
case Anchor.TopCentre:
case Anchor.BottomCentre:
return Axes.Y;
case Anchor.CentreLeft:
case Anchor.CentreRight:
return Axes.X;
default:
return Axes.Both;
}
}
private bool isCornerAnchor(Anchor anchor) => !anchor.HasFlagFast(Anchor.x1) && !anchor.HasFlagFast(Anchor.y1);
}
}