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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Timing;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public class TimelineButton : CompositeDrawable
{
public Action Action;
public readonly BindableBool Enabled = new BindableBool(true);
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public IconUsage Icon
{
get => button.Icon;
set => button.Icon = value;
}
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private readonly TimelineIconButton button;
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public TimelineButton()
{
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InternalChild = button = new TimelineIconButton { Action = () => Action?.Invoke() };
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button.Enabled.BindTo(Enabled);
Width = button.Width;
}
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protected override void Update()
{
base.Update();
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button.Size = new Vector2(button.Width, DrawHeight);
}
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private class TimelineIconButton : IconButton
{
public TimelineIconButton()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
IconColour = OsuColour.Gray(0.35f);
IconHoverColour = Color4.White;
HoverColour = OsuColour.Gray(0.25f);
FlashColour = OsuColour.Gray(0.5f);
Add(new RepeatingButtonBehaviour(this));
}
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds(sampleSet);
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}
}
}