1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 20:27:30 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs

79 lines
3.2 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System.Linq;
2018-04-13 17:19:50 +08:00
using osu.Framework.Allocation;
using osu.Framework.Configuration;
2023-03-26 19:09:35 +08:00
using osu.Framework.Extensions;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Localisation;
2020-02-28 18:11:18 +08:00
using osu.Framework.Platform;
2018-04-13 17:19:50 +08:00
using osu.Game.Configuration;
2021-08-11 16:48:37 +08:00
using osu.Game.Localisation;
using osu.Game.Overlays.Dialog;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
2022-11-24 13:32:20 +08:00
public partial class RendererSettings : SettingsSubsection
2018-04-13 17:19:50 +08:00
{
2021-08-11 16:48:37 +08:00
protected override LocalisableString Header => GraphicsSettingsStrings.RendererHeader;
2018-04-13 17:19:50 +08:00
private bool automaticRendererInUse;
2018-04-13 17:19:50 +08:00
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, IDialogOverlay dialogOverlay, OsuGame game, GameHost host)
2018-04-13 17:19:50 +08:00
{
var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer);
automaticRendererInUse = renderer.Value == RendererType.Automatic;
2023-03-26 19:09:35 +08:00
SettingsEnumDropdown<RendererType> rendererDropdown;
2018-04-13 17:19:50 +08:00
Children = new Drawable[]
{
2023-03-26 19:09:35 +08:00
rendererDropdown = new SettingsEnumDropdown<RendererType>
2023-03-17 18:29:34 +08:00
{
LabelText = GraphicsSettingsStrings.Renderer,
Current = renderer,
Items = host.GetPreferredRenderersForCurrentPlatform().OrderBy(t => t),
2023-03-17 18:29:34 +08:00
Keywords = new[] { @"compatibility", @"directx" },
},
2018-04-13 17:19:50 +08:00
// TODO: this needs to be a custom dropdown at some point
new SettingsEnumDropdown<FrameSync>
2018-04-13 17:19:50 +08:00
{
2021-08-11 16:48:37 +08:00
LabelText = GraphicsSettingsStrings.FrameLimiter,
Current = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync),
Keywords = new[] { @"fps" },
2018-04-13 17:19:50 +08:00
},
2020-02-28 18:11:18 +08:00
new SettingsEnumDropdown<ExecutionMode>
{
2021-08-11 16:48:37 +08:00
LabelText = GraphicsSettingsStrings.ThreadingMode,
Current = config.GetBindable<ExecutionMode>(FrameworkSetting.ExecutionMode)
2020-02-28 18:11:18 +08:00
},
2018-04-13 17:19:50 +08:00
new SettingsCheckbox
{
2021-08-11 16:48:37 +08:00
LabelText = GraphicsSettingsStrings.ShowFPS,
Current = osuConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay)
2018-04-13 17:19:50 +08:00
},
};
renderer.BindValueChanged(r =>
{
if (r.NewValue == host.ResolvedRenderer)
return;
// Need to check startup renderer for the "automatic" case, as ResolvedRenderer above will track the final resolved renderer instead.
if (r.NewValue == RendererType.Automatic && automaticRendererInUse)
return;
dialogOverlay.Push(new ConfirmDialog(GraphicsSettingsStrings.ChangeRendererConfirmation, game.AttemptExit, () =>
{
renderer.Value = r.OldValue;
}));
});
2023-03-26 19:09:35 +08:00
if (renderer.Value == RendererType.Automatic)
rendererDropdown.SetNoticeText(GraphicsSettingsStrings.CurrentRenderer(host.ResolvedRenderer.GetDescription()));
2018-04-13 17:19:50 +08:00
}
}
}