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osu-lazer/osu.Game/Overlays/Changelog/StreamBadge.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
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using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.States;
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using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using System;
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namespace osu.Game.Overlays.Changelog
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{
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public class StreamBadge : ClickableContainer
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{
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private const float badge_height = 56.5f;
private const float badge_width = 100;
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private const float transition_duration = 100;
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public delegate void SelectedHandler(StreamBadge source, EventArgs args);
public event SelectedHandler Selected;
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private bool isActivated;
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private readonly LineBadge lineBadge;
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private SampleChannel sampleHover;
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public readonly APIChangelog ChangelogEntry;
private readonly FillFlowContainer<SpriteText> text;
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public StreamBadge(APIChangelog changelogEntry)
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{
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ChangelogEntry = changelogEntry;
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Height = badge_height;
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Width = ChangelogEntry.IsFeatured ? badge_width * 2 : badge_width;
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Margin = new MarginPadding(5);
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isActivated = true;
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Children = new Drawable[]
{
text = new FillFlowContainer<SpriteText>
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{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
{
new SpriteText
{
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Text = ChangelogEntry.UpdateStream.DisplayName,
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Font = @"Exo2.0-Bold",
TextSize = 16,
Margin = new MarginPadding
{
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Top = 7,
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}
},
new SpriteText
{
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Text = ChangelogEntry.DisplayVersion,
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Font = @"Exo2.0-Light",
TextSize = 21,
},
new SpriteText
{
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Text = ChangelogEntry.Users > 0 ?
$"{ChangelogEntry.Users:N0} users online" :
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null,
TextSize = 12,
Font = @"Exo2.0-Regular",
Colour = new Color4(203, 164, 218, 255),
},
}
},
lineBadge = new LineBadge(false)
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{
Anchor = Anchor.TopCentre,
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Colour = StreamColour.FromStreamName(ChangelogEntry.UpdateStream.Name),
UncollapsedSize = 4,
CollapsedSize = 2,
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},
};
}
/// <param name="withoutFiringUpdates">In case we don't want to
/// fire the <see cref="Selected"/> event.</param>
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public void Activate(bool withoutFiringUpdates = true)
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{
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isActivated = true;
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this.FadeIn(transition_duration);
lineBadge.Uncollapse();
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if (!withoutFiringUpdates)
Selected?.Invoke(this, EventArgs.Empty);
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}
public void Deactivate()
{
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isActivated = false;
DisableDim();
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if (!IsHovered)
{
this.FadeTo(0.5f, transition_duration);
lineBadge.Collapse(200);
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}
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}
protected override bool OnClick(InputState state)
{
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Activate(false);
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return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
DisableDim();
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this.FadeIn(transition_duration);
lineBadge.Uncollapse();
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return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
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if (!isActivated)
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{
this.FadeTo(0.5f, transition_duration);
lineBadge.Collapse(200);
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}
else
EnableDim();
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base.OnHoverLost(state);
}
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public void EnableDim() => text.FadeTo(0.5f, transition_duration);
public void DisableDim() => text.FadeIn(transition_duration);
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[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
}
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}
}