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osu-lazer/osu.Game/Overlays/Changelog/Streams/StreamBadge.cs

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C#
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2018-07-18 07:35:06 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using System;
namespace osu.Game.Overlays.Changelog.Streams
{
public class StreamBadge : Container
{
private const float badgeHeight = 56.5f;
private const float badgeWidth = 100;
private const float badgeTopBottomMargin = 5;
private const float transition_duration = 100;
public Action OnActivation;
private bool isActive;
private Header.LineBadge lineBadge;
public string Name { get; private set; }
public string DisplayVersion { get; private set; }
public bool IsFeatured { get; private set; }
public float Users { get; private set; }
public StreamBadge(ColourInfo colour, string streamName, string streamBuild, float onlineUsers = 0, bool isFeatured = false)
{
Name = streamName;
DisplayVersion = streamBuild;
IsFeatured = isFeatured;
Users = onlineUsers;
Height = badgeHeight;
Width = isFeatured ? badgeWidth * 2 : badgeWidth;
Margin = new MarginPadding(5);
isActive = true;
Children = new Drawable[]
{
new FillFlowContainer<SpriteText>
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
{
new SpriteText
{
Text = streamName,
Font = @"Exo2.0-Bold",
TextSize = 16,
Margin = new MarginPadding
{
Top = 5,
}
},
new SpriteText
{
Text = streamBuild,
Font = @"Exo2.0-Light",
TextSize = 21,
},
new SpriteText
{
Text = onlineUsers > 0 ?
string.Join(" ", onlineUsers.ToString("N0"), "users online"):
null,
TextSize = 12,
Font = @"Exo2.0-Regular",
Colour = new Color4(203, 164, 218, 255),
},
}
},
lineBadge = new Header.LineBadge(false, 2, 4)
{
Anchor = Anchor.TopCentre,
Width = 1,
Colour = colour,
RelativeSizeAxes = Axes.X,
},
};
}
public void Activate(bool withoutHeaderUpdate = false)
{
isActive = true;
this.FadeIn(transition_duration);
lineBadge.IsCollapsed = false;
if (!withoutHeaderUpdate) OnActivation?.Invoke();
}
public void Deactivate()
{
isActive = false;
this.FadeTo(0.5f, transition_duration);
lineBadge.IsCollapsed = true;
}
protected override bool OnClick(InputState state)
{
Activate();
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
this.FadeIn(transition_duration);
lineBadge.IsCollapsed = false;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
if (!isActive)
{
this.FadeTo(0.5f, transition_duration);
lineBadge.IsCollapsed = true;
}
base.OnHoverLost(state);
}
}
}