2019-01-24 16:43:03 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 17:19:50 +08:00
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2020-02-19 10:23:45 +08:00
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using osu.Framework.Bindables;
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2017-10-11 19:28:10 +08:00
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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2019-04-02 13:51:28 +08:00
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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2018-11-20 15:51:59 +08:00
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using osuTK.Graphics;
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2018-04-13 17:19:50 +08:00
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2020-12-07 11:35:24 +08:00
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class Pulp : Circle
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{
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public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
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public Pulp()
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{
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2018-01-03 17:26:54 +08:00
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RelativePositionAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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2019-08-21 12:29:50 +08:00
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Blending = BlendingParameters.Additive;
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Colour = Color4.White.Opacity(0.9f);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AccentColour.BindValueChanged(updateAccentColour, true);
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}
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2018-05-25 16:33:05 +08:00
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private void updateAccentColour(ValueChangedEvent<Color4> colour)
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{
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Radius = DrawWidth / 2,
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Colour = colour.NewValue.Darken(0.2f).Opacity(0.75f)
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};
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}
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}
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}
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