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osu-lazer/osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
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using osu.Game.Rulesets.UI;
using OpenTK;
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using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.UI
{
public class CatchPlayfield : ScrollingPlayfield
{
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protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
private readonly Container catcherContainer;
private readonly Catcher catcher;
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public CatchPlayfield()
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: base(Axes.Y)
{
Container explodingFruitContainer;
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Reversed.Value = true;
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Size = new Vector2(1);
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
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InternalChildren = new Drawable[]
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{
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content = new Container<Drawable>
{
RelativeSizeAxes = Axes.Both,
},
explodingFruitContainer = new Container
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{
RelativeSizeAxes = Axes.Both,
},
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catcherContainer = new Container
{
RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
Height = 180,
Child = catcher = new Catcher
{
ExplodingFruitTarget = explodingFruitContainer,
RelativePositionAxes = Axes.Both,
Origin = Anchor.TopCentre,
X = 0.5f,
}
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}
};
}
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protected override void Update()
{
base.Update();
catcher.Size = new Vector2(catcherContainer.DrawSize.Y);
}
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
public override void Add(DrawableHitObject h)
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{
h.Depth = (float)h.HitObject.StartTime;
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base.Add(h);
var fruit = (DrawableFruit)h;
fruit.CheckPosition = CheckIfWeCanCatch;
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}
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public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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{
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if (judgement.IsHit)
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{
Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
Remove(judgedObject);
catcher.Add(judgedObject, screenPosition);
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}
}
}
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}