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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
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using System.Collections.Generic ;
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using System.Diagnostics ;
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using System.Linq ;
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using osu.Framework.Allocation ;
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using osu.Framework.Bindables ;
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using osu.Framework.Extensions.TypeExtensions ;
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using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
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using osu.Framework.Graphics.Performance ;
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using osu.Game.Rulesets.Judgements ;
using osu.Game.Rulesets.Objects ;
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using osu.Game.Rulesets.Objects.Drawables ;
namespace osu.Game.Rulesets.UI
{
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public class HitObjectContainer : LifetimeManagementContainer
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{
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/// <summary>
/// All currently in-use <see cref="DrawableHitObject"/>s.
/// </summary>
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public IEnumerable < DrawableHitObject > Objects = > InternalChildren . Cast < DrawableHitObject > ( ) . OrderBy ( h = > h . HitObject . StartTime ) ;
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/// <summary>
/// All currently in-use <see cref="DrawableHitObject"/>s that are alive.
/// </summary>
/// <remarks>
/// If this <see cref="HitObjectContainer"/> uses pooled objects, this is equivalent to <see cref="Objects"/>.
/// </remarks>
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public IEnumerable < DrawableHitObject > AliveObjects = > AliveInternalChildren . Cast < DrawableHitObject > ( ) . OrderBy ( h = > h . HitObject . StartTime ) ;
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/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is judged.
/// </summary>
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public event Action < DrawableHitObject , JudgementResult > NewResult ;
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/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> judgement is reverted.
/// </summary>
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public event Action < DrawableHitObject , JudgementResult > RevertResult ;
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/// <summary>
/// Invoked when a <see cref="HitObject"/> becomes used by a <see cref="DrawableHitObject"/>.
/// </summary>
/// <remarks>
/// If this <see cref="HitObjectContainer"/> uses pooled objects, this represents the time when the <see cref="HitObject"/>s become alive.
/// </remarks>
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internal event Action < HitObject > HitObjectUsageBegan ;
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/// <summary>
/// Invoked when a <see cref="HitObject"/> becomes unused by a <see cref="DrawableHitObject"/>.
/// </summary>
/// <remarks>
/// If this <see cref="HitObjectContainer"/> uses pooled objects, this represents the time when the <see cref="HitObject"/>s become dead.
/// </remarks>
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internal event Action < HitObject > HitObjectUsageFinished ;
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/// <summary>
/// The amount of time prior to the current time within which <see cref="HitObject"/>s should be considered alive.
/// </summary>
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internal double PastLifetimeExtension { get ; set ; }
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/// <summary>
/// The amount of time after the current time within which <see cref="HitObject"/>s should be considered alive.
/// </summary>
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internal double FutureLifetimeExtension { get ; set ; }
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private readonly Dictionary < DrawableHitObject , IBindable > startTimeMap = new Dictionary < DrawableHitObject , IBindable > ( ) ;
private readonly Dictionary < HitObjectLifetimeEntry , DrawableHitObject > drawableMap = new Dictionary < HitObjectLifetimeEntry , DrawableHitObject > ( ) ;
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager ( ) ;
[Resolved(CanBeNull = true)]
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private IPooledHitObjectProvider pooledObjectProvider { get ; set ; }
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public HitObjectContainer ( )
{
RelativeSizeAxes = Axes . Both ;
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lifetimeManager . EntryBecameAlive + = entryBecameAlive ;
lifetimeManager . EntryBecameDead + = entryBecameDead ;
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}
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protected override void LoadAsyncComplete ( )
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{
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base . LoadAsyncComplete ( ) ;
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// Application of hitobjects during load() may have changed their start times, so ensure the correct sorting order.
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SortInternal ( ) ;
}
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#region Pooling support
public void Add ( HitObjectLifetimeEntry entry ) = > lifetimeManager . AddEntry ( entry ) ;
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public bool Remove ( HitObjectLifetimeEntry entry ) = > lifetimeManager . RemoveEntry ( entry ) ;
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private void entryBecameAlive ( LifetimeEntry entry ) = > addDrawable ( ( HitObjectLifetimeEntry ) entry ) ;
private void entryBecameDead ( LifetimeEntry entry ) = > removeDrawable ( ( HitObjectLifetimeEntry ) entry ) ;
private void addDrawable ( HitObjectLifetimeEntry entry )
{
Debug . Assert ( ! drawableMap . ContainsKey ( entry ) ) ;
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var drawable = pooledObjectProvider ? . GetPooledDrawableRepresentation ( entry . HitObject , null ) ;
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if ( drawable = = null )
throw new InvalidOperationException ( $"A drawable representation could not be retrieved for hitobject type: {entry.HitObject.GetType().ReadableName()}." ) ;
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drawable . OnNewResult + = onNewResult ;
drawable . OnRevertResult + = onRevertResult ;
bindStartTime ( drawable ) ;
AddInternal ( drawableMap [ entry ] = drawable , false ) ;
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OnAdd ( drawable ) ;
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HitObjectUsageBegan ? . Invoke ( entry . HitObject ) ;
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}
private void removeDrawable ( HitObjectLifetimeEntry entry )
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{
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Debug . Assert ( drawableMap . ContainsKey ( entry ) ) ;
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var drawable = drawableMap [ entry ] ;
drawable . OnNewResult - = onNewResult ;
drawable . OnRevertResult - = onRevertResult ;
drawable . OnKilled ( ) ;
drawableMap . Remove ( entry ) ;
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OnRemove ( drawable ) ;
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unbindStartTime ( drawable ) ;
RemoveInternal ( drawable ) ;
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HitObjectUsageFinished ? . Invoke ( entry . HitObject ) ;
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}
#endregion
#region Non - pooling support
public virtual void Add ( DrawableHitObject hitObject )
{
bindStartTime ( hitObject ) ;
hitObject . OnNewResult + = onNewResult ;
hitObject . OnRevertResult + = onRevertResult ;
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AddInternal ( hitObject ) ;
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OnAdd ( hitObject ) ;
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}
public virtual bool Remove ( DrawableHitObject hitObject )
{
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OnRemove ( hitObject ) ;
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if ( ! RemoveInternal ( hitObject ) )
return false ;
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hitObject . OnNewResult - = onNewResult ;
hitObject . OnRevertResult - = onRevertResult ;
unbindStartTime ( hitObject ) ;
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return true ;
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}
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public int IndexOf ( DrawableHitObject hitObject ) = > IndexOfInternal ( hitObject ) ;
protected override void OnChildLifetimeBoundaryCrossed ( LifetimeBoundaryCrossedEvent e )
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{
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if ( ! ( e . Child is DrawableHitObject hitObject ) )
return ;
if ( ( e . Kind = = LifetimeBoundaryKind . End & & e . Direction = = LifetimeBoundaryCrossingDirection . Forward )
| | ( e . Kind = = LifetimeBoundaryKind . Start & & e . Direction = = LifetimeBoundaryCrossingDirection . Backward ) )
{
hitObject . OnKilled ( ) ;
}
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}
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#endregion
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/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is added to this container.
/// </summary>
/// <remarks>
/// This method is not invoked for nested <see cref="DrawableHitObject"/>s.
/// </remarks>
protected virtual void OnAdd ( DrawableHitObject drawableHitObject )
{
}
/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is removed from this container.
/// </summary>
/// <remarks>
/// This method is not invoked for nested <see cref="DrawableHitObject"/>s.
/// </remarks>
protected virtual void OnRemove ( DrawableHitObject drawableHitObject )
{
}
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public virtual void Clear ( bool disposeChildren = true )
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{
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lifetimeManager . ClearEntries ( ) ;
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ClearInternal ( disposeChildren ) ;
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unbindAllStartTimes ( ) ;
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}
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protected override bool CheckChildrenLife ( )
{
bool aliveChanged = base . CheckChildrenLife ( ) ;
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aliveChanged | = lifetimeManager . Update ( Time . Current - PastLifetimeExtension , Time . Current + FutureLifetimeExtension ) ;
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return aliveChanged ;
}
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private void onNewResult ( DrawableHitObject d , JudgementResult r ) = > NewResult ? . Invoke ( d , r ) ;
private void onRevertResult ( DrawableHitObject d , JudgementResult r ) = > RevertResult ? . Invoke ( d , r ) ;
#region Comparator + StartTime tracking
private void bindStartTime ( DrawableHitObject hitObject )
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{
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var bindable = hitObject . StartTimeBindable . GetBoundCopy ( ) ;
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bindable . BindValueChanged ( _ = >
{
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if ( LoadState > = LoadState . Ready )
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SortInternal ( ) ;
} ) ;
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startTimeMap [ hitObject ] = bindable ;
}
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private void unbindStartTime ( DrawableHitObject hitObject )
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{
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startTimeMap [ hitObject ] . UnbindAll ( ) ;
startTimeMap . Remove ( hitObject ) ;
}
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private void unbindAllStartTimes ( )
{
foreach ( var kvp in startTimeMap )
kvp . Value . UnbindAll ( ) ;
startTimeMap . Clear ( ) ;
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}
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protected override int Compare ( Drawable x , Drawable y )
{
if ( ! ( x is DrawableHitObject xObj ) | | ! ( y is DrawableHitObject yObj ) )
return base . Compare ( x , y ) ;
// Put earlier hitobjects towards the end of the list, so they handle input first
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int i = yObj . HitObject . StartTime . CompareTo ( xObj . HitObject . StartTime ) ;
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return i = = 0 ? CompareReverseChildID ( x , y ) : i ;
}
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#endregion
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protected override void Dispose ( bool isDisposing )
{
base . Dispose ( isDisposing ) ;
unbindAllStartTimes ( ) ;
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}
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}
}