1
0
mirror of https://github.com/ppy/osu.git synced 2024-10-01 02:17:25 +08:00
osu-lazer/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

42 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
using System.Collections.Generic;
using System.Linq;
2017-02-07 12:52:19 +08:00
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
2017-02-07 12:52:19 +08:00
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
2021-08-11 17:10:08 +08:00
using osu.Game.Localisation;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Overlays.Settings.Sections.Audio
2017-02-07 12:52:19 +08:00
{
public class OffsetSettings : SettingsSubsection
2017-02-07 12:52:19 +08:00
{
2021-08-11 17:10:08 +08:00
protected override LocalisableString Header => AudioSettingsStrings.OffsetHeader;
2018-04-13 17:19:50 +08:00
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "universal", "uo", "timing" });
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsSlider<double, TimeSlider>
{
2021-08-11 17:10:08 +08:00
LabelText = AudioSettingsStrings.AudioOffset,
Current = config.GetBindable<double>(OsuSetting.AudioOffset),
2018-07-10 23:28:56 +08:00
KeyboardStep = 1f
},
2017-10-21 10:46:06 +08:00
new SettingsButton
{
2021-08-11 17:10:08 +08:00
Text = AudioSettingsStrings.OffsetWizard
}
};
2017-02-07 12:52:19 +08:00
}
}
}