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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.Pause
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{
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public class PauseButton : DialogButton
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{
[BackgroundDependencyLoader]
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private void load(AudioManager audio)
{
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SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
}
}