2019-08-30 13:39:02 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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namespace osu.Game.Skinning
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{
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2019-09-03 16:57:34 +08:00
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public class GameplaySkinComponent<T> : ISkinComponent
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2019-08-30 13:39:02 +08:00
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{
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public readonly T Component;
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2019-08-30 14:10:11 +08:00
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public GameplaySkinComponent(T component)
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2019-08-30 13:39:02 +08:00
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{
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2019-08-30 14:29:44 +08:00
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Component = component;
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2019-08-30 13:39:02 +08:00
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}
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protected virtual string RulesetPrefix => string.Empty;
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protected virtual string ComponentName => Component.ToString();
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public string LookupName =>
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2019-08-30 14:10:11 +08:00
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string.Join("/", new[] { "Gameplay", RulesetPrefix, ComponentName }.Where(s => !string.IsNullOrEmpty(s)));
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2019-08-30 13:39:02 +08:00
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}
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}
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