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osu-lazer/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK.Graphics;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
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namespace osu.Game.Overlays.SearchableList
{
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public abstract class SearchableListOverlay : FullscreenOverlay
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{
public const float WIDTH_PADDING = 80;
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protected SearchableListOverlay(OverlayColourScheme colourScheme)
: base(colourScheme)
{
}
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}
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public abstract class SearchableListOverlay<THeader, TTab, TCategory> : SearchableListOverlay
where THeader : struct, Enum
where TTab : struct, Enum
where TCategory : struct, Enum
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{
private readonly Container scrollContainer;
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protected readonly SearchableListHeader<THeader> Header;
protected readonly SearchableListFilterControl<TTab, TCategory> Filter;
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protected readonly FillFlowContainer ScrollFlow;
protected abstract Color4 BackgroundColour { get; }
protected abstract Color4 TrianglesColourLight { get; }
protected abstract Color4 TrianglesColourDark { get; }
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protected abstract SearchableListHeader<THeader> CreateHeader();
protected abstract SearchableListFilterControl<TTab, TCategory> CreateFilterControl();
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protected SearchableListOverlay(OverlayColourScheme colourScheme)
: base(colourScheme)
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{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = BackgroundColour,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new[]
{
new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 5,
ColourLight = TrianglesColourLight,
ColourDark = TrianglesColourDark,
},
},
},
scrollContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Child = new OsuContextMenuContainer
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{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new OsuScrollContainer
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{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = ScrollFlow = new FillFlowContainer
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = 10, Bottom = 50 },
Direction = FillDirection.Vertical,
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},
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Header = CreateHeader(),
Filter = CreateFilterControl(),
},
},
};
}
protected override void Update()
{
base.Update();
scrollContainer.Padding = new MarginPadding { Top = Header.Height + Filter.Height };
}
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protected override void OnFocus(FocusEvent e)
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{
Filter.Search.TakeFocus();
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}
protected override void PopIn()
{
base.PopIn();
Filter.Search.HoldFocus = true;
}
protected override void PopOut()
{
base.PopOut();
Filter.Search.HoldFocus = false;
}
}
}