1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 01:22:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Objects/Spinner.cs

99 lines
3.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
2020-09-17 16:05:24 +08:00
using System.Threading;
using osu.Game.Audio;
2018-04-13 17:19:50 +08:00
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Judgements;
2019-09-06 14:24:00 +08:00
using osu.Game.Rulesets.Scoring;
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Osu.Objects
{
2020-05-27 11:38:39 +08:00
public class Spinner : OsuHitObject, IHasDuration
2018-04-13 17:19:50 +08:00
{
public double EndTime
{
get => StartTime + Duration;
set => Duration = value - StartTime;
}
public double Duration { get; set; }
2018-04-13 17:19:50 +08:00
/// <summary>
/// Number of spins required to finish the spinner without miss.
/// </summary>
public int SpinsRequired { get; protected set; } = 1;
/// <summary>
/// Number of spins available to give bonus, beyond <see cref="SpinsRequired"/>.
/// </summary>
2020-07-24 20:03:55 +08:00
public int MaximumBonusSpins { get; protected set; } = 1;
2021-10-26 08:15:43 +08:00
public override Vector2 StackOffset => Vector2.Zero;
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
2018-04-13 17:19:50 +08:00
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
// spinning doesn't match 1:1 with stable, so let's fudge them easier for the time being.
const double stable_matching_fudge = 0.6;
// close to 477rpm
const double maximum_rotations_per_second = 8;
double secondsDuration = Duration / 1000;
2020-07-24 20:03:55 +08:00
double minimumRotationsPerSecond = stable_matching_fudge * IBeatmapDifficultyInfo.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5);
2020-07-24 20:03:55 +08:00
SpinsRequired = (int)(secondsDuration * minimumRotationsPerSecond);
MaximumBonusSpins = (int)((maximum_rotations_per_second - minimumRotationsPerSecond) * secondsDuration);
2018-04-13 17:19:50 +08:00
}
2020-09-17 16:05:24 +08:00
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
{
2020-09-17 16:05:24 +08:00
base.CreateNestedHitObjects(cancellationToken);
int totalSpins = MaximumBonusSpins + SpinsRequired;
for (int i = 0; i < totalSpins; i++)
{
2020-09-17 16:05:24 +08:00
cancellationToken.ThrowIfCancellationRequested();
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
AddNested(i < SpinsRequired
? new SpinnerTick { StartTime = startTime }
: new SpinnerBonusTick { StartTime = startTime });
}
}
2018-08-06 10:50:18 +08:00
public override Judgement CreateJudgement() => new OsuJudgement();
2019-10-09 18:08:31 +08:00
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
public override IList<HitSampleInfo> AuxiliarySamples => CreateSpinningSamples();
public HitSampleInfo[] CreateSpinningSamples()
{
var referenceSample = Samples.FirstOrDefault();
if (referenceSample == null)
return Array.Empty<HitSampleInfo>();
return new[]
{
SampleControlPoint.ApplyTo(referenceSample).With("spinnerspin")
};
}
2018-04-13 17:19:50 +08:00
}
}