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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.MatrixExtensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Utils;
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using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Input
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{
public class TabletAreaSelection : CompositeDrawable
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{
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public bool IsWithinBounds { get; private set; }
private readonly ITabletHandler handler;
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private Container tabletContainer;
private Container usableAreaContainer;
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private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
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private readonly BindableNumber<float> rotation = new BindableNumber<float>();
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
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private OsuSpriteText tabletName;
private Box usableFill;
private OsuSpriteText usableAreaText;
public TabletAreaSelection(ITabletHandler handler)
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{
this.handler = handler;
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS };
}
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[BackgroundDependencyLoader]
private void load()
{
InternalChild = tabletContainer = new Container
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
CornerRadius = 5,
BorderThickness = 2,
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BorderColour = colour.Gray3,
Children = new Drawable[]
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{
new Box
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{
RelativeSizeAxes = Axes.Both,
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Colour = colour.Gray1,
},
usableAreaContainer = new Container
{
Origin = Anchor.Centre,
Children = new Drawable[]
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{
usableFill = new Box
{
RelativeSizeAxes = Axes.Both,
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Alpha = 0.6f,
},
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new Box
{
Colour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = 5,
},
new Box
{
Colour = Color4.White,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 5,
},
usableAreaText = new OsuSpriteText
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
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Font = OsuFont.Default.With(size: 12),
Y = 10
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}
}
},
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tabletName = new OsuSpriteText
{
Padding = new MarginPadding(3),
Font = OsuFont.Default.With(size: 8)
},
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}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
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areaOffset.BindTo(handler.AreaOffset);
areaOffset.BindValueChanged(val =>
{
usableAreaContainer.MoveTo(val.NewValue, 100, Easing.OutQuint);
checkBounds();
}, true);
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areaSize.BindTo(handler.AreaSize);
areaSize.BindValueChanged(val =>
{
usableAreaContainer.ResizeTo(val.NewValue, 100, Easing.OutQuint);
int x = (int)val.NewValue.X;
int y = (int)val.NewValue.Y;
int commonDivider = greatestCommonDivider(x, y);
usableAreaText.Text = $"{(float)x / commonDivider}:{(float)y / commonDivider}";
checkBounds();
}, true);
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rotation.BindTo(handler.Rotation);
rotation.BindValueChanged(val =>
{
usableAreaContainer.RotateTo(val.NewValue, 100, Easing.OutQuint);
tabletContainer.RotateTo(-val.NewValue, 800, Easing.OutQuint);
checkBounds();
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}, true);
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tablet.BindTo(handler.Tablet);
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
updateTabletDetails();
// initial animation should be instant.
FinishTransforms(true);
}
private void updateTabletDetails()
{
tabletContainer.Size = tablet.Value?.Size ?? Vector2.Zero;
tabletName.Text = tablet.Value?.Name ?? string.Empty;
checkBounds();
}
private static int greatestCommonDivider(int a, int b)
{
while (b != 0)
{
int remainder = a % b;
a = b;
b = remainder;
}
return a;
}
[Resolved]
private OsuColour colour { get; set; }
private void checkBounds()
{
if (tablet.Value == null)
return;
// allow for some degree of floating point error, as we don't care about being perfect here.
const float lenience = 0.5f;
var tabletArea = new Quad(-lenience, -lenience, tablet.Value.Size.X + lenience * 2, tablet.Value.Size.Y + lenience * 2);
var halfUsableArea = areaSize.Value / 2;
var offset = areaOffset.Value;
var usableAreaQuad = new Quad(
new Vector2(-halfUsableArea.X, -halfUsableArea.Y),
new Vector2(halfUsableArea.X, -halfUsableArea.Y),
new Vector2(-halfUsableArea.X, halfUsableArea.Y),
new Vector2(halfUsableArea.X, halfUsableArea.Y)
);
var matrix = Matrix3.Identity;
MatrixExtensions.TranslateFromLeft(ref matrix, offset);
MatrixExtensions.RotateFromLeft(ref matrix, MathUtils.DegreesToRadians(rotation.Value));
usableAreaQuad *= matrix;
IsWithinBounds =
tabletArea.Contains(usableAreaQuad.TopLeft) &&
tabletArea.Contains(usableAreaQuad.TopRight) &&
tabletArea.Contains(usableAreaQuad.BottomLeft) &&
tabletArea.Contains(usableAreaQuad.BottomRight);
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usableFill.FadeColour(IsWithinBounds ? colour.Blue : colour.RedLight, 100);
}
protected override void Update()
{
base.Update();
if (!(tablet.Value?.Size is Vector2 size))
return;
float maxDimension = size.LengthFast;
float fitX = maxDimension / (DrawWidth - Padding.Left - Padding.Right);
float fitY = maxDimension / DrawHeight;
float adjust = MathF.Max(fitX, fitY);
tabletContainer.Scale = new Vector2(1 / adjust);
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}
}
}