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Fix initial rotation not being set

This commit is contained in:
Dean Herbert 2021-04-21 16:12:09 +09:00
parent eb20865c02
commit ab2a8b5c89

View File

@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
tabletContainer.RotateTo(-val.NewValue, 800, Easing.OutQuint);
usableAreaContainer.RotateTo(val.NewValue, 100, Easing.OutQuint)
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
});
}, true);
tablet.BindTo(handler.Tablet);
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));