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osu-lazer/osu.Game/Database/RealmArchiveModelImporter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Humanizer;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Extensions;
using osu.Game.IO.Archives;
using osu.Game.Models;
using osu.Game.Overlays.Notifications;
using Realms;
namespace osu.Game.Database
{
/// <summary>
/// Encapsulates a model store class to give it import functionality.
/// Adds cross-functionality with <see cref="RealmFileStore"/> to give access to the central file store for the provided model.
/// </summary>
/// <typeparam name="TModel">The model type.</typeparam>
public abstract class RealmArchiveModelImporter<TModel> : IModelImporter<TModel>
where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete
{
/// <summary>
/// The maximum number of concurrent imports to run per import scheduler.
/// </summary>
private const int import_queue_request_concurrency = 1;
/// <summary>
/// The minimum number of items in a single import call in order for the import to be processed as a batch.
/// Batch imports will apply optimisations preferring speed over consistency when detecting changes in already-imported items.
/// </summary>
private const int minimum_items_considered_batch_import = 10;
/// <summary>
/// A singleton scheduler shared by all <see cref="RealmArchiveModelImporter{TModel}"/>.
/// </summary>
/// <remarks>
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
/// It is mainly being used as a queue mechanism for large imports.
/// </remarks>
private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter<TModel>));
/// <summary>
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/// A second scheduler for batch imports.
/// For simplicity, these will just run in parallel with normal priority imports, but a future refactor would see this implemented via a custom scheduler/queue.
/// See https://gist.github.com/peppy/f0e118a14751fc832ca30dd48ba3876b for an incomplete version of this.
/// </summary>
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private static readonly ThreadedTaskScheduler import_scheduler_batch = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter<TModel>));
public abstract IEnumerable<string> HandledExtensions { get; }
protected readonly RealmFileStore Files;
protected readonly RealmAccess Realm;
/// <summary>
/// Fired when the user requests to view the resulting import.
/// </summary>
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public Action<IEnumerable<Live<TModel>>>? PresentImport { get; set; }
/// <summary>
/// Set an endpoint for notifications to be posted to.
/// </summary>
public Action<Notification>? PostNotification { get; set; }
protected RealmArchiveModelImporter(Storage storage, RealmAccess realm)
{
Realm = realm;
Files = new RealmFileStore(realm, storage);
}
public Task Import(params string[] paths) => Import(paths.Select(p => new ImportTask(p)).ToArray());
public Task Import(params ImportTask[] tasks)
{
var notification = new ProgressNotification { State = ProgressNotificationState.Active };
PostNotification?.Invoke(notification);
return Import(notification, tasks);
}
public async Task<IEnumerable<Live<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks)
{
if (tasks.Length == 0)
{
notification.CompletionText = $"No {HumanisedModelName}s were found to import!";
notification.State = ProgressNotificationState.Completed;
return Enumerable.Empty<RealmLive<TModel>>();
}
notification.Progress = 0;
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import is initialising...";
int current = 0;
var imported = new List<Live<TModel>>();
bool isBatchImport = tasks.Length >= minimum_items_considered_batch_import;
await Task.WhenAll(tasks.Select(async task =>
{
if (notification.CancellationToken.IsCancellationRequested)
return;
try
{
var model = await Import(task, isBatchImport, notification.CancellationToken).ConfigureAwait(false);
lock (imported)
{
if (model != null)
imported.Add(model);
current++;
notification.Text = $"Imported {current} of {tasks.Length} {HumanisedModelName}s";
notification.Progress = (float)current / tasks.Length;
}
}
catch (OperationCanceledException)
{
}
catch (Exception e)
{
Logger.Error(e, $@"Could not import ({task})", LoggingTarget.Database);
}
})).ConfigureAwait(false);
if (imported.Count == 0)
{
if (notification.CancellationToken.IsCancellationRequested)
{
notification.State = ProgressNotificationState.Cancelled;
return imported;
}
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import failed!";
notification.State = ProgressNotificationState.Cancelled;
}
else
{
notification.CompletionText = imported.Count == 1
? $"Imported {imported.First().GetDisplayString()}!"
: $"Imported {imported.Count} {HumanisedModelName}s!";
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if (imported.Count > 0 && PresentImport != null)
{
notification.CompletionText += " Click to view.";
notification.CompletionClickAction = () =>
{
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PresentImport?.Invoke(imported);
return true;
};
}
notification.State = ProgressNotificationState.Completed;
}
return imported;
}
public virtual Task<Live<TModel>?> ImportAsUpdate(ProgressNotification notification, ImportTask task, TModel original) => throw new NotImplementedException();
/// <summary>
/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
/// Note that this bypasses the UI flow and should only be used for special cases or testing.
/// </summary>
/// <param name="task">The <see cref="ImportTask"/> containing data about the <typeparamref name="TModel"/> to import.</param>
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/// <param name="batchImport">Whether this import is part of a larger batch.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
/// <returns>The imported model, if successful.</returns>
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public async Task<Live<TModel>?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
Live<TModel>? import;
using (ArchiveReader reader = task.GetReader())
import = await importFromArchive(reader, batchImport, cancellationToken).ConfigureAwait(false);
// We may or may not want to delete the file depending on where it is stored.
// e.g. reconstructing/repairing database with items from default storage.
// Also, not always a single file, i.e. for LegacyFilesystemReader
// TODO: Add a check to prevent files from storage to be deleted.
try
{
if (import != null && File.Exists(task.Path) && ShouldDeleteArchive(task.Path))
File.Delete(task.Path);
}
catch (Exception e)
{
Logger.Error(e, $@"Could not delete original file after import ({task})");
}
return import;
}
/// <summary>
/// Create and import a model based off the provided <see cref="ArchiveReader"/>.
/// </summary>
/// <remarks>
/// This method also handled queueing the import task on a relevant import thread pool.
/// </remarks>
/// <param name="archive">The archive to be imported.</param>
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/// <param name="batchImport">Whether this import is part of a larger batch.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
private async Task<Live<TModel>?> importFromArchive(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
TModel? model = null;
try
{
model = CreateModel(archive);
if (model == null)
return null;
}
catch (TaskCanceledException)
{
throw;
}
catch (Exception e)
{
LogForModel(model, @$"Model creation of {archive.Name} failed.", e);
return null;
}
var scheduledImport = Task.Factory.StartNew(() => ImportModel(model, archive, batchImport, cancellationToken),
cancellationToken,
TaskCreationOptions.HideScheduler,
batchImport ? import_scheduler_batch : import_scheduler);
return await scheduledImport.ConfigureAwait(false);
}
/// <summary>
/// Silently import an item from a <typeparamref name="TModel"/>.
/// </summary>
/// <param name="item">The model to be imported.</param>
/// <param name="archive">An optional archive to use for model population.</param>
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/// <param name="batchImport">If <c>true</c>, imports will be skipped before they begin, given an existing model matches on hash and filenames. Should generally only be used for large batch imports, as it may defy user expectations when updating an existing model.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
public virtual Live<TModel>? ImportModel(TModel item, ArchiveReader? archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => Realm.Run(realm =>
{
cancellationToken.ThrowIfCancellationRequested();
TModel? existing;
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if (batchImport && archive != null)
{
// this is a fast bail condition to improve large import performance.
item.Hash = computeHashFast(archive);
existing = CheckForExisting(item, realm);
if (existing != null)
{
// bare minimum comparisons
//
// note that this should really be checking filesizes on disk (of existing files) for some degree of sanity.
// or alternatively doing a faster hash check. either of these require database changes and reprocessing of existing files.
if (CanSkipImport(existing, item) &&
getFilenames(existing.Files).SequenceEqual(getShortenedFilenames(archive).Select(p => p.shortened).OrderBy(f => f)) &&
checkAllFilesExist(existing))
{
LogForModel(item, @$"Found existing (optimised) {HumanisedModelName} for {item} (ID {existing.ID}) skipping import.");
using (var transaction = realm.BeginWrite())
{
UndeleteForReuse(existing);
transaction.Commit();
}
return existing.ToLive(Realm);
}
LogForModel(item, @"Found existing (optimised) but failed pre-check.");
}
}
try
{
// Log output here will be missing a valid hash in non-batch imports.
LogForModel(item, $@"Beginning import from {archive?.Name ?? "unknown"}...");
List<RealmNamedFileUsage> files = new List<RealmNamedFileUsage>();
if (archive != null)
{
// Import files to the disk store.
// We intentionally delay adding to realm to avoid blocking on a write during disk operations.
foreach (var filenames in getShortenedFilenames(archive))
{
using (Stream s = archive.GetStream(filenames.original))
files.Add(new RealmNamedFileUsage(Files.Add(s, realm, false), filenames.shortened));
}
}
using (var transaction = realm.BeginWrite())
{
// Add all files to realm in one go.
// This is done ahead of the main transaction to ensure we can correctly cleanup the files, even if the import fails.
foreach (var file in files)
{
if (!file.File.IsManaged)
realm.Add(file.File, true);
}
transaction.Commit();
}
item.Files.AddRange(files);
item.Hash = ComputeHash(item);
// TODO: do we want to make the transaction this local? not 100% sure, will need further investigation.
using (var transaction = realm.BeginWrite())
{
// TODO: we may want to run this outside of the transaction.
Populate(item, archive, realm, cancellationToken);
// Populate() may have adjusted file content (see SkinImporter.updateSkinIniMetadata), so regardless of whether a fast check was done earlier, let's
// check for existing items a second time.
//
// If this is ever a performance issue, the fast-check hash can be compared and trigger a skip of this second check if it still matches.
// I don't think it is a huge deal doing a second indexed check, though.
existing = CheckForExisting(item, realm);
if (existing != null)
{
if (CanReuseExisting(existing, item))
{
LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) skipping import.");
UndeleteForReuse(existing);
transaction.Commit();
return existing.ToLive(Realm);
}
LogForModel(item, @"Found existing but failed re-use check.");
existing.DeletePending = true;
}
PreImport(item, realm);
// import to store
realm.Add(item);
PostImport(item, realm, batchImport);
transaction.Commit();
}
LogForModel(item, @"Import successfully completed!");
}
catch (Exception e)
{
if (!(e is TaskCanceledException))
LogForModel(item, @"Database import or population failed and has been rolled back.", e);
throw;
}
return (Live<TModel>?)item.ToLive(Realm);
});
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/// <summary>
/// Any file extensions which should be included in hash creation.
/// Generally should include all file types which determine the file's uniqueness.
/// Large files should be avoided if possible.
/// </summary>
/// <remarks>
/// This is only used by the default hash implementation. If <see cref="ComputeHash"/> is overridden, it will not be used.
/// </remarks>
protected abstract string[] HashableFileTypes { get; }
internal static void LogForModel(TModel? model, string message, Exception? e = null)
{
string trimmedHash;
if (model == null || !model.IsValid || string.IsNullOrEmpty(model.Hash))
trimmedHash = "?????";
else
trimmedHash = model.Hash.Substring(0, 5);
string prefix = $"[{trimmedHash}]";
if (e != null)
Logger.Error(e, $"{prefix} {message}", LoggingTarget.Database);
else
Logger.Log($"{prefix} {message}", LoggingTarget.Database);
}
/// <summary>
/// Create a SHA-2 hash from the provided archive based on file content of all files matching <see cref="HashableFileTypes"/>.
/// </summary>
/// <remarks>
/// In the case of no matching files, a hash will be generated from the passed archive's <see cref="ArchiveReader.Name"/>.
/// </remarks>
public string ComputeHash(TModel item)
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{
// for now, concatenate all hashable files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
foreach (RealmNamedFileUsage file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename))
{
using (Stream s = Files.Store.GetStream(file.File.GetStoragePath()))
s.CopyTo(hashable);
}
if (hashable.Length > 0)
return hashable.ComputeSHA2Hash();
return item.Hash;
}
private string computeHashFast(ArchiveReader reader)
{
MemoryStream hashable = new MemoryStream();
foreach (string? file in reader.Filenames.Where(f => HashableFileTypes.Any(ext => f.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f))
{
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
}
if (hashable.Length > 0)
return hashable.ComputeSHA2Hash();
return reader.Name.ComputeSHA2Hash();
}
/// <summary>
/// Create all required <see cref="File"/>s for the provided archive, adding them to the global file store.
/// </summary>
private List<RealmNamedFileUsage> createFileInfos(ArchiveReader reader, RealmFileStore files, Realm realm)
{
var fileInfos = new List<RealmNamedFileUsage>();
return fileInfos;
}
private IEnumerable<(string original, string shortened)> getShortenedFilenames(ArchiveReader reader)
{
string prefix = reader.Filenames.GetCommonPrefix();
if (!(prefix.EndsWith('/') || prefix.EndsWith('\\')))
prefix = string.Empty;
foreach (string file in reader.Filenames)
yield return (file, file.Substring(prefix.Length).ToStandardisedPath());
}
/// <summary>
/// Create a barebones model from the provided archive.
/// Actual expensive population should be done in <see cref="Populate"/>; this should just prepare for duplicate checking.
/// </summary>
/// <param name="archive">The archive to create the model for.</param>
/// <returns>A model populated with minimal information. Returning a null will abort importing silently.</returns>
protected abstract TModel? CreateModel(ArchiveReader archive);
/// <summary>
/// Populate the provided model completely from the given archive.
/// After this method, the model should be in a state ready to commit to a store.
/// </summary>
/// <param name="model">The model to populate.</param>
/// <param name="archive">The archive to use as a reference for population. May be null.</param>
/// <param name="realm">The current realm context.</param>
/// <param name="cancellationToken">An optional cancellation token.</param>
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protected abstract void Populate(TModel model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default);
/// <summary>
/// Perform any final actions before the import to database executes.
/// </summary>
/// <param name="model">The model prepared for import.</param>
/// <param name="realm">The current realm context.</param>
protected virtual void PreImport(TModel model, Realm realm)
{
}
/// <summary>
/// Perform any final actions before the import has been committed to the database.
/// </summary>
/// <param name="model">The model prepared for import.</param>
/// <param name="realm">The current realm context.</param>
/// <param name="batchImport">Whether the import was part of a batch.</param>
protected virtual void PostImport(TModel model, Realm realm, bool batchImport)
{
}
/// <summary>
/// Check whether an existing model already exists for a new import item.
/// </summary>
/// <param name="model">The new model proposed for import.</param>
/// <param name="realm">The current realm context.</param>
/// <returns>An existing model which matches the criteria to skip importing, else null.</returns>
protected TModel? CheckForExisting(TModel model, Realm realm) => string.IsNullOrEmpty(model.Hash) ? null : realm.All<TModel>().FirstOrDefault(b => b.Hash == model.Hash);
/// <summary>
/// Whether import can be skipped after finding an existing import early in the process.
/// Only valid when <see cref="ComputeHash"/> is not overridden.
/// </summary>
/// <param name="existing">The existing model.</param>
/// <param name="import">The newly imported model.</param>
/// <returns>Whether to skip this import completely.</returns>
protected virtual bool CanSkipImport(TModel existing, TModel import) => true;
/// <summary>
/// After an existing <typeparamref name="TModel"/> is found during an import process, the default behaviour is to use/restore the existing
/// item and skip the import. This method allows changing that behaviour.
/// </summary>
/// <param name="existing">The existing model.</param>
/// <param name="import">The newly imported model.</param>
/// <returns>Whether the existing model should be restored and used. Returning false will delete the existing and force a re-import.</returns>
protected virtual bool CanReuseExisting(TModel existing, TModel import) =>
// for the best or worst, we copy and import files of a new import before checking whether
// it is a duplicate. so to check if anything has changed, we can just compare all File IDs.
getIDs(existing.Files).SequenceEqual(getIDs(import.Files)) &&
getFilenames(existing.Files).SequenceEqual(getFilenames(import.Files));
private bool checkAllFilesExist(TModel model) =>
model.Files.All(f => Files.Storage.Exists(f.File.GetStoragePath()));
/// <summary>
/// Called when an existing model is in a soft deleted state but being recovered.
/// </summary>
/// <param name="existing">The existing model.</param>
protected virtual void UndeleteForReuse(TModel existing)
{
if (!existing.DeletePending)
return;
LogForModel(existing, $@"Existing {HumanisedModelName}'s deletion flag has been removed to allow for reuse.");
existing.DeletePending = false;
}
/// <summary>
/// Whether this specified path should be removed after successful import.
/// </summary>
/// <param name="path">The path for consideration. May be a file or a directory.</param>
/// <returns>Whether to perform deletion.</returns>
protected virtual bool ShouldDeleteArchive(string path) => false;
private IEnumerable<string> getIDs(IEnumerable<INamedFile> files)
{
foreach (var f in files.OrderBy(f => f.Filename))
yield return f.File.Hash;
}
private IEnumerable<string> getFilenames(IEnumerable<INamedFile> files)
{
foreach (var f in files.OrderBy(f => f.Filename))
yield return f.Filename;
}
public virtual string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLowerInvariant()}";
}
}