2020-03-16 14:42:21 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2022-06-17 15:37:17 +08:00
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#nullable disable
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2020-03-16 14:42:21 +08:00
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using System;
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using System.Collections.Generic;
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2020-10-22 13:43:47 +08:00
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard.Friends;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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public partial class TestSceneFriendDisplay : OsuTestScene
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{
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protected override bool UseOnlineAPI => true;
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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private FriendDisplay display;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Child = new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = display = new FriendDisplay()
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};
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});
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[Test]
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public void TestOffline()
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{
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AddStep("Populate with offline test users", () => display.Users = getUsers());
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}
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[Test]
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public void TestOnline()
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{
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// No need to do anything, fetch is performed automatically.
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}
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private List<APIUser> getUsers() => new List<APIUser>
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{
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new APIUser
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{
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Username = "flyte",
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Id = 3103765,
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IsOnline = true,
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Statistics = new UserStatistics { GlobalRank = 1111 },
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CountryCode = CountryCode.JP,
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
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},
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new APIUser
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{
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Username = "peppy",
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Id = 2,
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IsOnline = false,
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Statistics = new UserStatistics { GlobalRank = 2222 },
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CountryCode = CountryCode.AU,
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CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
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IsSupporter = true,
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SupportLevel = 3,
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},
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new APIUser
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{
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Username = "Evast",
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Id = 8195163,
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CountryCode = CountryCode.BY,
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CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
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IsOnline = false,
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LastVisit = DateTimeOffset.Now
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}
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};
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}
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}
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