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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Audio ;
namespace osu.Game.Beatmaps.ControlPoints
{
public class SampleControlPoint : ControlPoint
{
public const string DEFAULT_BANK = "normal" ;
/// <summary>
/// The default sample bank at this control point.
/// </summary>
public string SampleBank = DEFAULT_BANK ;
/// <summary>
/// The default sample volume at this control point.
/// </summary>
public int SampleVolume = 100 ;
/// <summary>
/// Create a SampleInfo based on the sample settings in this control point.
/// </summary>
/// <param name="sampleName">The name of the same.</param>
/// <returns>A populated <see cref="SampleInfo"/>.</returns>
public SampleInfo GetSampleInfo ( string sampleName = SampleInfo . HIT_NORMAL ) = > new SampleInfo
{
Bank = SampleBank ,
Name = sampleName ,
Volume = SampleVolume ,
} ;
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/// <summary>
/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="SampleInfo"/> if necessary, returning the modified <see cref="SampleInfo"/>.
/// </summary>
/// <param name="sampleInfo">The <see cref="SampleInfo"/>. This will not be modified.</param>
/// <returns>The modified <see cref="SampleInfo"/>. This does not share a reference with <paramref name="sampleInfo"/>.</returns>
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public virtual SampleInfo ApplyTo ( SampleInfo sampleInfo )
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{
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var newSampleInfo = sampleInfo . Clone ( ) ;
newSampleInfo . Bank = sampleInfo . Bank ? ? SampleBank ;
newSampleInfo . Volume = sampleInfo . Volume > 0 ? sampleInfo . Volume : SampleVolume ;
return newSampleInfo ;
}
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public override bool EquivalentTo ( ControlPoint other )
= > base . EquivalentTo ( other )
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& & other is SampleControlPoint sample
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& & SampleBank . Equals ( sample . SampleBank )
& & SampleVolume . Equals ( sample . SampleVolume ) ;
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}
}