1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 13:22:57 +08:00
osu-lazer/osu.Game.Rulesets.Mania/UI/IHitExplosion.cs

20 lines
632 B
C#
Raw Normal View History

2020-07-29 14:36:42 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2020-07-29 15:14:19 +08:00
using osu.Game.Rulesets.Judgements;
2020-07-29 14:36:42 +08:00
namespace osu.Game.Rulesets.Mania.UI
{
/// <summary>
/// Common interface for all hit explosion bodies.
/// </summary>
public interface IHitExplosion
{
/// <summary>
/// Begins animating this <see cref="IHitExplosion"/>.
/// </summary>
2020-07-29 15:14:19 +08:00
/// <param name="result">The type of <see cref="JudgementResult"/> that caused this explosion.</param>
void Animate(JudgementResult result);
2020-07-29 14:36:42 +08:00
}
}