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osu-lazer/osu.Game/Beatmaps/Drawables/Cards/Buttons/DownloadButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Configuration;
using osu.Game.Graphics;
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using osu.Game.Online;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
{
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public class DownloadButton : CompositeDrawable
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{
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protected readonly DownloadIcon Download;
protected readonly PlayIcon Play;
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
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[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
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public DownloadButton(APIBeatmapSet beatmapSet)
{
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Anchor = Anchor.Centre;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
{
Download = new DownloadIcon(beatmapSet),
Play = new PlayIcon(beatmapSet)
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};
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapDownloadTracker? tracker)
{
if (tracker != null)
((IBindable<DownloadState>)State).BindTo(tracker.State);
}
protected override void LoadComplete()
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{
base.LoadComplete();
State.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
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}
private void updateState()
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{
Download.FadeTo(State.Value != DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
Download.Enabled.Value = State.Value == DownloadState.NotDownloaded;
Play.FadeTo(State.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
protected class DownloadIcon : BeatmapCardIconButton
{
private readonly APIBeatmapSet beatmapSet;
private Bindable<bool> preferNoVideo = null!;
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
public DownloadIcon(APIBeatmapSet beatmapSet)
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{
Icon.Icon = FontAwesome.Solid.Download;
this.beatmapSet = beatmapSet;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
}
protected override void LoadComplete()
{
base.LoadComplete();
preferNoVideo.BindValueChanged(_ => updateState(), true);
}
private void updateState()
{
if (beatmapSet.Availability.DownloadDisabled)
{
Enabled.Value = false;
TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
return;
}
if (!beatmapSet.HasVideo)
TooltipText = BeatmapsetsStrings.PanelDownloadAll;
else
TooltipText = preferNoVideo.Value ? BeatmapsetsStrings.PanelDownloadNoVideo : BeatmapsetsStrings.PanelDownloadVideo;
Action = () => beatmaps.Download(beatmapSet, preferNoVideo.Value);
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}
}
protected class PlayIcon : BeatmapCardIconButton
{
private readonly APIBeatmapSet beatmapSet;
public PlayIcon(APIBeatmapSet beatmapSet)
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{
this.beatmapSet = beatmapSet;
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Icon.Icon = FontAwesome.Solid.AngleDoubleRight;
TooltipText = "Go to beatmap";
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}
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[BackgroundDependencyLoader(true)]
private void load(OsuGame? game)
{
if (game != null)
Action = () => game.PresentBeatmap(beatmapSet);
}
}
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}
}