mirror of
https://github.com/ppy/osu.git
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134 lines
4.2 KiB
C#
134 lines
4.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Online;
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using osu.Game.Overlays;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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public class DownloadButton : CompositeDrawable
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{
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protected readonly DownloadIcon Download;
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protected readonly PlayIcon Play;
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protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public DownloadButton(APIBeatmapSet beatmapSet)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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Download = new DownloadIcon(beatmapSet),
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Play = new PlayIcon(beatmapSet)
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};
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}
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapDownloadTracker? tracker)
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{
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if (tracker != null)
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((IBindable<DownloadState>)State).BindTo(tracker.State);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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State.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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private void updateState()
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{
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Download.FadeTo(State.Value != DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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Download.Enabled.Value = State.Value == DownloadState.NotDownloaded;
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Play.FadeTo(State.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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protected class DownloadIcon : BeatmapCardIconButton
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{
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private readonly APIBeatmapSet beatmapSet;
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private Bindable<bool> preferNoVideo = null!;
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[Resolved]
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private BeatmapManager beatmaps { get; set; } = null!;
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public DownloadIcon(APIBeatmapSet beatmapSet)
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{
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Icon.Icon = FontAwesome.Solid.Download;
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this.beatmapSet = beatmapSet;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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preferNoVideo.BindValueChanged(_ => updateState(), true);
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}
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private void updateState()
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{
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if (beatmapSet.Availability.DownloadDisabled)
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{
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Enabled.Value = false;
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TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
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return;
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}
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if (!beatmapSet.HasVideo)
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TooltipText = BeatmapsetsStrings.PanelDownloadAll;
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else
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TooltipText = preferNoVideo.Value ? BeatmapsetsStrings.PanelDownloadNoVideo : BeatmapsetsStrings.PanelDownloadVideo;
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Action = () => beatmaps.Download(beatmapSet, preferNoVideo.Value);
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}
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}
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protected class PlayIcon : BeatmapCardIconButton
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{
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private readonly APIBeatmapSet beatmapSet;
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public PlayIcon(APIBeatmapSet beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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Icon.Icon = FontAwesome.Solid.AngleDoubleRight;
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TooltipText = "Go to beatmap";
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame? game)
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{
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if (game != null)
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Action = () => game.PresentBeatmap(beatmapSet);
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}
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}
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}
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}
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