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osu-lazer/osu.Game/Rulesets/Scoring/HitResult.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
namespace osu.Game.Rulesets.Scoring
{
public enum HitResult
{
/// <summary>
/// Indicates that the object has not been judged yet.
/// </summary>
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[Description(@"")]
None,
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/// <summary>
/// Indicates that the object has been judged as a miss.
/// </summary>
[Description(@"Miss")]
Miss,
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[Description(@"Meh")]
Meh,
/// <summary>
/// Optional judgement.
/// </summary>
[Description(@"OK")]
Ok,
[Description(@"Good")]
Good,
[Description(@"Great")]
Great,
/// <summary>
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/// Optional judgement.
/// </summary>
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[Description(@"Perfect")]
Perfect,
}
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}