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osu-lazer/osu.Game/Rulesets/Mods/ModDaycore.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
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namespace osu.Game.Rulesets.Mods
{
public abstract class ModDaycore : ModHalfTime
{
public override string Name => "Daycore";
public override string Acronym => "DC";
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public override IconUsage? Icon => null;
public override LocalisableString Description => "Whoaaaaa...";
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private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
private readonly BindableNumber<double> freqAdjust = new BindableDouble(1);
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protected ModDaycore()
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{
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SpeedChange.BindValueChanged(val =>
{
freqAdjust.Value = SpeedChange.Default;
tempoAdjust.Value = val.NewValue / SpeedChange.Default;
}, true);
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}
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public override void ApplyToTrack(IAdjustableAudioComponent track)
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{
// base.ApplyToTrack() intentionally not called (different tempo adjustment is applied)
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track.AddAdjustment(AdjustableProperty.Frequency, freqAdjust);
track.AddAdjustment(AdjustableProperty.Tempo, tempoAdjust);
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}
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}
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}