1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 15:32:56 +08:00
osu-lazer/osu.Game/Rulesets/RulesetInfo.cs

30 lines
1010 B
C#
Raw Normal View History

2017-04-17 16:43:48 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
2017-10-06 05:23:26 +08:00
using System.ComponentModel.DataAnnotations.Schema;
using Newtonsoft.Json;
2017-04-17 16:43:48 +08:00
namespace osu.Game.Rulesets
2017-04-17 16:43:48 +08:00
{
public class RulesetInfo : IEquatable<RulesetInfo>
2017-04-17 16:43:48 +08:00
{
2017-10-06 05:23:26 +08:00
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
[JsonIgnore]
2017-10-14 13:28:25 +08:00
public int? ID { get; set; }
2017-04-17 16:43:48 +08:00
public string Name { get; set; }
2017-12-09 11:56:44 +08:00
public string ShortName { get; set; }
2017-04-17 16:43:48 +08:00
public string InstantiationInfo { get; set; }
[JsonIgnore]
2017-04-17 16:43:48 +08:00
public bool Available { get; set; }
public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
2017-10-14 13:28:25 +08:00
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
2017-04-17 16:43:48 +08:00
}
2017-08-18 13:40:36 +08:00
}