1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 10:32:55 +08:00
osu-lazer/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs

35 lines
1.1 KiB
C#
Raw Normal View History

2019-03-04 12:24:19 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-11-11 09:39:04 +08:00
using System.Linq;
using osu.Framework.Allocation;
2019-03-02 12:50:43 +08:00
using osu.Framework.Bindables;
2018-11-11 09:39:04 +08:00
using osu.Framework.Graphics;
2019-06-18 13:51:48 +08:00
using osu.Game.Tournament.Models;
2018-11-11 09:39:04 +08:00
using osu.Game.Tournament.Screens.TeamWin;
2019-06-18 14:28:36 +08:00
namespace osu.Game.Tournament.Tests.Screens
2018-11-11 09:39:04 +08:00
{
2019-06-18 14:28:36 +08:00
public class TestSceneTeamWinScreen : LadderTestScene
2018-11-11 09:39:04 +08:00
{
[Cached]
2019-06-18 13:57:05 +08:00
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
2018-11-11 09:39:04 +08:00
[BackgroundDependencyLoader]
private void load()
{
2019-06-18 13:57:05 +08:00
var match = new TournamentMatch();
match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA");
match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN");
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
currentMatch.Value = match;
2018-11-11 09:39:04 +08:00
Add(new TeamWinScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
});
}
}
}