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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System ;
using MessagePack ;
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using osu.Game.Online.Multiplayer.MatchRulesets.TeamVs ;
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#nullable enable
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namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// Room-wide state for the current match ruleset.
/// Can be used to contain any state which should be used before or during match gameplay.
/// </summary>
[Serializable]
[MessagePackObject]
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[Union(0, typeof(TeamVsMatchRoomState))]
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public class MatchRulesetRoomState // TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation.
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{
}
}