// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using MessagePack; using osu.Game.Online.Multiplayer.MatchRulesets.TeamVs; #nullable enable namespace osu.Game.Online.Multiplayer { /// /// Room-wide state for the current match ruleset. /// Can be used to contain any state which should be used before or during match gameplay. /// [Serializable] [MessagePackObject] [Union(0, typeof(TeamVsMatchRoomState))] public class MatchRulesetRoomState // TODO: this will need to be abstract or interface when/if we get messagepack working. for now it isn't as it breaks json serialisation. { } }