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osu-lazer/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs

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2018-05-20 18:22:42 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
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using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Mania.Edit
{
public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>
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{
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
{
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
return dependencies;
}
protected override RulesetContainer<ManiaHitObject> CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
=> new ManiaEditRulesetContainer(ruleset, beatmap);
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => Array.Empty<HitObjectCompositionTool>();
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public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
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{
switch (hitObject)
{
case DrawableNote note:
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return new NoteSelectionBlueprint(note);
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case DrawableHoldNote holdNote:
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return new HoldNoteSelectionBlueprint(holdNote);
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}
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return base.CreateBlueprintFor(hitObject);
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}
}
}