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osu-lazer/osu.Game/Overlays/Options/Sections/EditorSection.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
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namespace osu.Game.Overlays.Options.Sections
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{
public class EditorSection : OptionsSection
{
public override string Header => "Editor";
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public override FontAwesome Icon => FontAwesome.fa_pencil;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
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{
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content.Spacing = new Vector2(0, 5);
Children = new Drawable[]
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{
new OsuCheckbox
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{
LabelText = "Background video",
Bindable = config.GetBindable<bool>(OsuConfig.VideoEditor)
},
new OsuCheckbox
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{
LabelText = "Always use default skin",
Bindable = config.GetBindable<bool>(OsuConfig.EditorDefaultSkin)
},
new OsuCheckbox
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{
LabelText = "Snaking sliders",
Bindable = config.GetBindable<bool>(OsuConfig.EditorSnakingSliders)
},
new OsuCheckbox
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{
LabelText = "Hit animations",
Bindable = config.GetBindable<bool>(OsuConfig.EditorHitAnimations)
},
new OsuCheckbox
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{
LabelText = "Follow points",
Bindable = config.GetBindable<bool>(OsuConfig.EditorFollowPoints)
},
new OsuCheckbox
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{
LabelText = "Stacking",
Bindable = config.GetBindable<bool>(OsuConfig.EditorStacking)
},
};
}
}
}