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osu-lazer/osu.Game/Rulesets/UI/ModIcon.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mods;
using OpenTK;
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namespace osu.Game.Rulesets.UI
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{
public class ModIcon : Container, IHasTooltip
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{
private readonly SpriteIcon modIcon;
private readonly SpriteIcon background;
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private const float size = 80;
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public FontAwesome Icon
{
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get { return modIcon.Icon; }
set { modIcon.Icon = value; }
}
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private readonly ModType type;
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public string TooltipText { get; }
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public ModIcon(Mod mod)
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{
if (mod == null) throw new ArgumentNullException(nameof(mod));
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type = mod.Type;
TooltipText = mod.Name;
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Size = new Vector2(size);
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Children = new Drawable[]
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{
background = new SpriteIcon
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{
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Origin = Anchor.Centre,
Anchor = Anchor.Centre,
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Size = new Vector2(size),
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Icon = FontAwesome.fa_osu_mod_bg,
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Y = -6.5f,
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Shadow = true,
},
modIcon = new SpriteIcon
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{
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Origin = Anchor.Centre,
Anchor = Anchor.Centre,
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Colour = OsuColour.Gray(84),
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Size = new Vector2(size - 35),
Icon = mod.Icon
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},
};
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}
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private Color4 backgroundColour;
private Color4 highlightedColour;
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[BackgroundDependencyLoader]
private void load(OsuColour colours)
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{
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switch (type)
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{
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default:
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case ModType.DifficultyIncrease:
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backgroundColour = colours.Yellow;
highlightedColour = colours.YellowLight;
break;
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case ModType.DifficultyReduction:
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backgroundColour = colours.Green;
highlightedColour = colours.GreenLight;
break;
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case ModType.Special:
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backgroundColour = colours.Blue;
highlightedColour = colours.BlueLight;
break;
}
applyStyle();
}
private bool highlighted;
public bool Highlighted
{
get
{
return highlighted;
}
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set
{
highlighted = value;
applyStyle();
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}
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}
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private void applyStyle()
{
background.Colour = highlighted ? highlightedColour : backgroundColour;
}
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}
}