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osu-lazer/osu.Game/Overlays/Settings/Sidebar.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
using osu.Framework;
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using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
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using osu.Framework.Threading;
using osu.Game.Overlays.Toolbar;
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namespace osu.Game.Overlays.Settings
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{
public class Sidebar : Container<SidebarButton>, IStateful<ExpandedState>
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{
private readonly FillFlowContainer<SidebarButton> content;
internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
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internal const int EXPANDED_WIDTH = 200;
protected override Container<SidebarButton> Content => content;
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public Sidebar()
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{
RelativeSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
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{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
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new SidebarScrollContainer
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{
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Children = new[]
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{
content = new FillFlowContainer<SidebarButton>
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{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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}
}
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},
};
}
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private ScheduledDelegate expandEvent;
private ExpandedState state;
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protected override bool OnHover(InputState state)
{
queueExpandIfHovering();
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return true;
}
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protected override void OnHoverLost(InputState state)
{
expandEvent?.Cancel();
lastHoveredButton = null;
State = ExpandedState.Contracted;
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base.OnHoverLost(state);
}
protected override bool OnMouseMove(InputState state)
{
queueExpandIfHovering();
return base.OnMouseMove(state);
}
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private class SidebarScrollContainer : ScrollContainer
{
public SidebarScrollContainer()
{
Content.Anchor = Anchor.CentreLeft;
Content.Origin = Anchor.CentreLeft;
RelativeSizeAxes = Axes.Both;
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}
}
public ExpandedState State
{
get { return state; }
set
{
expandEvent?.Cancel();
if (state == value) return;
state = value;
switch (state)
{
default:
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this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint);
break;
case ExpandedState.Expanded:
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this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint);
break;
}
}
}
private Drawable lastHoveredButton;
private Drawable hoveredButton => content.Children.FirstOrDefault(c => c.IsHovered);
private void queueExpandIfHovering()
{
// only expand when we hover a different button.
if (lastHoveredButton == hoveredButton) return;
if (!IsHovered) return;
if (State != ExpandedState.Expanded)
{
expandEvent?.Cancel();
expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
}
lastHoveredButton = hoveredButton;
}
}
public enum ExpandedState
{
Contracted,
Expanded,
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}
}