1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-06 23:27:25 +08:00

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

111 lines
3.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 18:19:50 +09:00
2022-06-17 16:37:17 +09:00
#nullable disable
using osu.Framework.Allocation;
2017-02-12 20:38:05 +01:00
using osu.Framework.Graphics;
2017-04-18 16:05:58 +09:00
using osu.Game.Rulesets.Objects.Drawables;
2018-11-20 16:51:59 +09:00
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Skinning;
using osu.Framework.Graphics.Containers;
2018-04-13 18:19:50 +09:00
2017-04-18 16:05:58 +09:00
namespace osu.Game.Rulesets.Osu.Objects.Drawables
2017-02-12 20:38:05 +01:00
{
public partial class DrawableSliderTick : DrawableOsuHitObject, IRequireTracking
2017-02-12 20:38:05 +01:00
{
2018-02-11 11:03:01 +01:00
public const double ANIM_DURATION = 150;
2018-04-13 18:19:50 +09:00
private const float default_tick_size = 16;
public bool Tracking { get; set; }
2018-04-13 18:19:50 +09:00
public override bool DisplayResult => false;
2018-04-13 18:19:50 +09:00
2020-12-03 20:03:39 +09:00
protected DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
2020-11-05 13:51:46 +09:00
private SkinnableDrawable scaleContainer;
2020-11-12 15:59:48 +09:00
public DrawableSliderTick()
: base(null)
{
}
2019-02-28 13:31:40 +09:00
public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick)
2020-11-05 13:51:46 +09:00
{
}
[BackgroundDependencyLoader]
private void load()
2017-02-12 20:38:05 +01:00
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
2017-02-12 20:38:05 +01:00
Origin = Anchor.Centre;
2018-04-13 18:19:50 +09:00
AddInternal(scaleContainer = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderScorePoint), _ => new CircularContainer
2017-02-12 20:38:05 +01:00
{
Masking = true,
Origin = Anchor.Centre,
Size = new Vector2(default_tick_size),
BorderThickness = default_tick_size / 4,
BorderColour = Color4.White,
Child = new Box
2017-02-12 20:38:05 +01:00
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour.Value,
Alpha = 0.3f,
}
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
2020-11-12 15:59:48 +09:00
ScaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue));
}
2020-12-03 19:46:42 +09:00
protected override void OnApply()
{
base.OnApply();
2020-12-03 20:03:39 +09:00
Position = HitObject.Position - DrawableSlider.HitObject.Position;
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
2017-02-12 20:38:05 +01:00
{
if (timeOffset >= 0)
2020-09-29 14:35:43 +09:00
ApplyResult(r => r.Type = Tracking ? r.Judgement.MaxResult : r.Judgement.MinResult);
2017-02-12 20:38:05 +01:00
}
2018-04-13 18:19:50 +09:00
2019-07-22 15:33:12 +09:00
protected override void UpdateInitialTransforms()
2017-02-12 20:38:05 +01:00
{
2018-03-06 17:33:42 +09:00
this.FadeOut().FadeIn(ANIM_DURATION);
this.ScaleTo(0.5f).ScaleTo(1f, ANIM_DURATION * 4, Easing.OutElasticHalf);
2017-02-12 20:38:05 +01:00
}
2018-04-13 18:19:50 +09:00
2020-11-04 16:19:07 +09:00
protected override void UpdateHitStateTransforms(ArmedState state)
2017-02-12 20:38:05 +01:00
{
2020-11-04 16:19:07 +09:00
base.UpdateHitStateTransforms(state);
2019-09-13 18:49:21 +09:00
2017-02-12 20:38:05 +01:00
switch (state)
{
case ArmedState.Idle:
2018-01-25 10:52:03 +01:00
this.Delay(HitObject.TimePreempt).FadeOut();
2017-02-12 20:38:05 +01:00
break;
2019-04-01 12:44:46 +09:00
2017-02-12 20:38:05 +01:00
case ArmedState.Miss:
2018-03-06 17:33:42 +09:00
this.FadeOut(ANIM_DURATION);
this.FadeColour(Color4.Red, ANIM_DURATION / 2);
2017-02-12 20:38:05 +01:00
break;
2019-04-01 12:44:46 +09:00
2017-02-12 20:38:05 +01:00
case ArmedState.Hit:
2018-03-06 17:33:42 +09:00
this.FadeOut(ANIM_DURATION, Easing.OutQuint);
this.ScaleTo(Scale * 1.5f, ANIM_DURATION, Easing.Out);
2017-02-12 20:38:05 +01:00
break;
}
}
}
}