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osu-lazer/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
{
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public partial class FruitSelectionBlueprint : CatchSelectionBlueprint<Fruit>
{
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private readonly FruitOutline outline;
public FruitSelectionBlueprint(Fruit hitObject)
: base(hitObject)
{
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InternalChild = outline = new FruitOutline();
}
protected override void Update()
{
base.Update();
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if (!IsSelected) return;
outline.Position = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject);
outline.UpdateFrom(HitObject);
}
}
}