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osu-lazer/osu.Game/Overlays/Comments/CommentEditor.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
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using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Overlays.Comments
{
public abstract partial class CommentEditor : CompositeDrawable
{
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private const int side_padding = 8;
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protected abstract LocalisableString FooterText { get; }
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protected FillFlowContainer ButtonsContainer { get; private set; } = null!;
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protected readonly Bindable<string> Current = new Bindable<string>(string.Empty);
private RoundedButton commitButton = null!;
private RoundedButton logInButton = null!;
private LoadingSpinner loadingSpinner = null!;
protected TextBox TextBox { get; private set; } = null!;
[Resolved]
protected IAPIProvider API { get; private set; } = null!;
[Resolved]
private LoginOverlay? loginOverlay { get; set; }
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
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/// <summary>
/// Returns the text content of the main action button.
/// When <paramref name="isLoggedIn"/> is <see langword="true"/>, the text will apply to a button that posts a comment.
/// When <paramref name="isLoggedIn"/> is <see langword="false"/>, the text will apply to a button that directs the user to the login overlay.
/// </summary>
protected abstract LocalisableString GetButtonText(bool isLoggedIn);
/// <summary>
/// Returns the placeholder text for the comment box.
/// </summary>
/// <param name="isLoggedIn">Whether the current user is logged in.</param>
protected abstract LocalisableString GetPlaceholderText(bool isLoggedIn);
protected bool ShowLoadingSpinner
{
set
{
if (value)
loadingSpinner.Show();
else
loadingSpinner.Hide();
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updateCommitButtonState();
}
}
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[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Masking = true;
CornerRadius = 6;
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BorderThickness = 3;
BorderColour = colourProvider.Background3;
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AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
{
TextBox = new EditorTextBox
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{
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Height = 40,
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RelativeSizeAxes = Axes.X,
Current = Current
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},
new Container
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{
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Name = @"Footer",
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RelativeSizeAxes = Axes.X,
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Height = 35,
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Padding = new MarginPadding { Horizontal = side_padding },
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
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Text = FooterText
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},
new FillFlowContainer
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{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
Children = new Drawable[]
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{
ButtonsContainer = new FillFlowContainer
{
Name = @"Buttons",
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
commitButton = new EditorButton
{
Action = () => OnCommit(Current.Value),
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Text = GetButtonText(true)
},
logInButton = new EditorButton
{
Width = 100,
Action = () => loginOverlay?.Show(),
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Text = GetButtonText(false)
}
}
},
loadingSpinner = new LoadingSpinner
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Size = new Vector2(18),
},
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}
},
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}
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}
}
}
});
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TextBox.OnCommit += (_, _) => commitButton.TriggerClick();
apiState.BindTo(API.State);
}
protected override void LoadComplete()
{
base.LoadComplete();
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Current.BindValueChanged(_ => updateCommitButtonState(), true);
apiState.BindValueChanged(updateStateForLoggedIn, true);
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}
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protected abstract void OnCommit(string text);
private void updateCommitButtonState() =>
commitButton.Enabled.Value = loadingSpinner.State.Value == Visibility.Hidden && !string.IsNullOrEmpty(Current.Value);
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private void updateStateForLoggedIn(ValueChangedEvent<APIState> state) => Schedule(() =>
{
bool isAvailable = state.NewValue > APIState.Offline;
TextBox.PlaceholderText = GetPlaceholderText(isAvailable);
TextBox.ReadOnly = !isAvailable;
if (isAvailable)
{
commitButton.Show();
logInButton.Hide();
}
else
{
commitButton.Hide();
logInButton.Show();
}
});
private partial class EditorTextBox : OsuTextBox
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{
protected override float LeftRightPadding => side_padding;
protected override Color4 SelectionColour => Color4.Gray;
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private OsuSpriteText placeholder = null!;
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public EditorTextBox()
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{
Masking = false;
TextContainer.Height = 0.4f;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
BackgroundUnfocused = BackgroundFocused = colourProvider.Background5;
placeholder.Colour = colourProvider.Background3;
BackgroundCommit = colourProvider.Background3;
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}
protected override SpriteText CreatePlaceholder() => placeholder = new OsuSpriteText
{
Font = OsuFont.GetFont(weight: FontWeight.Regular),
};
}
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protected partial class EditorButton : RoundedButton
{
public EditorButton()
{
Width = 80;
Height = 25;
Anchor = Anchor.CentreRight;
Origin = Anchor.CentreRight;
}
protected override SpriteText CreateText()
{
var t = base.CreateText();
t.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12);
return t;
}
}
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}
}