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osu-lazer/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Legacy;
using osu.Game.IO;
using osu.Game.Storyboards;
using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Formats
{
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public class LegacyStoryboardDecoder : LegacyDecoder<Storyboard>
{
private StoryboardSprite storyboardSprite;
private CommandTimelineGroup timelineGroup;
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private Storyboard storyboard;
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private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
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public LegacyStoryboardDecoder(int version = LATEST_VERSION)
: base(version)
{
}
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public static void Register()
{
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// note that this isn't completely correct
AddDecoder<Storyboard>(@"osu file format v", m => new LegacyStoryboardDecoder(Parsing.ParseInt(m.Split('v').Last())));
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AddDecoder<Storyboard>(@"[Events]", m => new LegacyStoryboardDecoder());
SetFallbackDecoder<Storyboard>(() => new LegacyStoryboardDecoder());
}
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protected override void ParseStreamInto(LineBufferedReader stream, Storyboard storyboard)
{
this.storyboard = storyboard;
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base.ParseStreamInto(stream, storyboard);
}
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protected override void ParseLine(Storyboard storyboard, Section section, string line)
{
switch (section)
{
case Section.General:
handleGeneral(storyboard, line);
return;
case Section.Events:
handleEvents(line);
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return;
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case Section.Variables:
handleVariables(line);
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return;
}
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base.ParseLine(storyboard, section, line);
}
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private void handleGeneral(Storyboard storyboard, string line)
{
var pair = SplitKeyVal(line);
switch (pair.Key)
{
case "UseSkinSprites":
storyboard.UseSkinSprites = pair.Value == "1";
break;
}
}
private void handleEvents(string line)
{
int depth = 0;
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foreach (char c in line)
{
if (c == ' ' || c == '_')
depth++;
else
break;
}
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line = line.Substring(depth);
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decodeVariables(ref line);
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string[] split = line.Split(',');
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if (depth == 0)
{
storyboardSprite = null;
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if (!Enum.TryParse(split[0], out LegacyEventType type))
throw new InvalidDataException($@"Unknown event type: {split[0]}");
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switch (type)
{
case LegacyEventType.Video:
{
int offset = Parsing.ParseInt(split[1]);
string path = CleanFilename(split[2]);
storyboard.GetLayer("Video").Add(new StoryboardVideo(path, offset));
break;
}
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case LegacyEventType.Sprite:
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{
string layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
string path = CleanFilename(split[3]);
float x = Parsing.ParseFloat(split[4], Parsing.MAX_COORDINATE_VALUE);
float y = Parsing.ParseFloat(split[5], Parsing.MAX_COORDINATE_VALUE);
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storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
storyboard.GetLayer(layer).Add(storyboardSprite);
break;
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}
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case LegacyEventType.Animation:
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{
string layer = parseLayer(split[1]);
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var origin = parseOrigin(split[2]);
string path = CleanFilename(split[3]);
float x = Parsing.ParseFloat(split[4], Parsing.MAX_COORDINATE_VALUE);
float y = Parsing.ParseFloat(split[5], Parsing.MAX_COORDINATE_VALUE);
int frameCount = Parsing.ParseInt(split[6]);
double frameDelay = Parsing.ParseDouble(split[7]);
if (FormatVersion < 6)
// this is random as hell but taken straight from osu-stable.
frameDelay = Math.Round(0.015 * frameDelay) * 1.186 * (1000 / 60f);
var loopType = split.Length > 8 ? parseAnimationLoopType(split[8]) : AnimationLoopType.LoopForever;
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storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
storyboard.GetLayer(layer).Add(storyboardSprite);
break;
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}
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case LegacyEventType.Sample:
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{
double time = Parsing.ParseDouble(split[1]);
string layer = parseLayer(split[2]);
string path = CleanFilename(split[3]);
float volume = split.Length > 4 ? Parsing.ParseFloat(split[4]) : 100;
storyboard.GetLayer(layer).Add(new StoryboardSampleInfo(path, time, (int)volume));
break;
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}
}
}
else
{
if (depth < 2)
timelineGroup = storyboardSprite?.TimelineGroup;
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string commandType = split[0];
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switch (commandType)
{
case "T":
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{
string triggerName = split[1];
double startTime = split.Length > 2 ? Parsing.ParseDouble(split[2]) : double.MinValue;
double endTime = split.Length > 3 ? Parsing.ParseDouble(split[3]) : double.MaxValue;
int groupNumber = split.Length > 4 ? Parsing.ParseInt(split[4]) : 0;
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timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
break;
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}
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case "L":
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{
double startTime = Parsing.ParseDouble(split[1]);
int repeatCount = Parsing.ParseInt(split[2]);
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timelineGroup = storyboardSprite?.AddLoop(startTime, Math.Max(0, repeatCount - 1));
break;
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}
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default:
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{
if (string.IsNullOrEmpty(split[3]))
split[3] = split[2];
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var easing = (Easing)Parsing.ParseInt(split[1]);
double startTime = Parsing.ParseDouble(split[2]);
double endTime = Parsing.ParseDouble(split[3]);
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switch (commandType)
{
case "F":
{
float startValue = Parsing.ParseFloat(split[4]);
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
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break;
}
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case "S":
{
float startValue = Parsing.ParseFloat(split[4]);
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "V":
{
float startX = Parsing.ParseFloat(split[4]);
float startY = Parsing.ParseFloat(split[5]);
float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
timelineGroup?.VectorScale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
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break;
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}
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case "R":
{
float startValue = Parsing.ParseFloat(split[4]);
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
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break;
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}
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case "M":
{
float startX = Parsing.ParseFloat(split[4]);
float startY = Parsing.ParseFloat(split[5]);
float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
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timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
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break;
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}
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case "MX":
{
float startValue = Parsing.ParseFloat(split[4]);
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "MY":
{
float startValue = Parsing.ParseFloat(split[4]);
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
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timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
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break;
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}
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case "C":
{
float startRed = Parsing.ParseFloat(split[4]);
float startGreen = Parsing.ParseFloat(split[5]);
float startBlue = Parsing.ParseFloat(split[6]);
float endRed = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startRed;
float endGreen = split.Length > 8 ? Parsing.ParseFloat(split[8]) : startGreen;
float endBlue = split.Length > 9 ? Parsing.ParseFloat(split[9]) : startBlue;
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timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
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break;
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}
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case "P":
{
string type = split[4];
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switch (type)
{
case "A":
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timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive, startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
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break;
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case "H":
timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
break;
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case "V":
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
break;
}
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break;
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}
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default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
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break;
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}
}
}
}
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private string parseLayer(string value) => Enum.Parse(typeof(LegacyStoryLayer), value).ToString();
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private Anchor parseOrigin(string value)
{
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
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switch (origin)
{
case LegacyOrigins.TopLeft:
return Anchor.TopLeft;
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case LegacyOrigins.TopCentre:
return Anchor.TopCentre;
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case LegacyOrigins.TopRight:
return Anchor.TopRight;
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case LegacyOrigins.CentreLeft:
return Anchor.CentreLeft;
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case LegacyOrigins.Centre:
return Anchor.Centre;
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case LegacyOrigins.CentreRight:
return Anchor.CentreRight;
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case LegacyOrigins.BottomLeft:
return Anchor.BottomLeft;
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case LegacyOrigins.BottomCentre:
return Anchor.BottomCentre;
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case LegacyOrigins.BottomRight:
return Anchor.BottomRight;
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default:
return Anchor.TopLeft;
}
}
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private AnimationLoopType parseAnimationLoopType(string value)
{
var parsed = (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), value);
return Enum.IsDefined(typeof(AnimationLoopType), parsed) ? parsed : AnimationLoopType.LoopForever;
}
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private void handleVariables(string line)
{
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var pair = SplitKeyVal(line, '=');
variables[pair.Key] = pair.Value;
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}
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/// <summary>
/// Decodes any beatmap variables present in a line into their real values.
/// </summary>
/// <param name="line">The line which may contains variables.</param>
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private void decodeVariables(ref string line)
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{
while (line.Contains('$'))
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{
string origLine = line;
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foreach (var v in variables)
line = line.Replace(v.Key, v.Value);
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if (line == origLine)
break;
}
}
}
}