2016-09-02 18:25:13 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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2016-09-11 01:27:42 +08:00
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using OpenTK;
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2016-10-10 16:17:26 +08:00
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using System.Diagnostics;
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2016-10-12 18:52:49 +08:00
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using osu.Framework;
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2016-09-02 18:25:13 +08:00
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namespace osu.Game.GameModes.Play.Osu
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{
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public class OsuHitRenderer : HitRenderer
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{
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List<OsuBaseHit> objects;
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private OsuPlayfield playfield;
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2016-09-26 14:07:29 +08:00
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public override List<HitObject> Objects
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2016-09-02 18:25:13 +08:00
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{
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set
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{
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2016-10-10 16:17:26 +08:00
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Debug.Assert(objects == null);
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2016-09-02 18:25:13 +08:00
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//osu! mode requires all objects to be of OsuBaseHit type.
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objects = value.ConvertAll(o => (OsuBaseHit)o);
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}
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}
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2016-10-12 18:52:49 +08:00
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public override void Load(BaseGame game)
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2016-09-02 18:25:13 +08:00
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{
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2016-10-10 16:17:26 +08:00
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base.Load(game);
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2016-09-02 18:25:13 +08:00
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if (playfield == null)
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Add(playfield = new OsuPlayfield());
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else
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playfield.Clear();
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if (objects == null) return;
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foreach (OsuBaseHit h in objects)
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{
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//render stuff!
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2016-09-21 12:12:05 +08:00
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Sprite s = new Sprite
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2016-09-02 18:25:13 +08:00
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{
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2016-10-10 16:17:26 +08:00
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Texture = game.Textures.Get(@"Menu/logo"),
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2016-09-02 18:25:13 +08:00
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Origin = Anchor.Centre,
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2016-09-11 01:27:42 +08:00
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Scale = new Vector2(0.1f),
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2016-09-02 18:25:13 +08:00
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Alpha = 0,
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Position = h.Position
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};
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2016-09-03 15:17:15 +08:00
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s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
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s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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2016-09-21 12:12:15 +08:00
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s.Expire(true);
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2016-09-02 18:25:13 +08:00
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playfield.Add(s);
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}
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}
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}
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}
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