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osu-lazer/osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
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using OpenTK;
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namespace osu.Game.GameModes.Play.Osu
{
public class OsuHitRenderer : HitRenderer
{
List<OsuBaseHit> objects;
private OsuPlayfield playfield;
public override List<BaseHit> Objects
{
get
{
return objects.ConvertAll(o => (BaseHit)o);
}
set
{
//osu! mode requires all objects to be of OsuBaseHit type.
objects = value.ConvertAll(o => (OsuBaseHit)o);
if (Parent != null)
Load();
}
}
public override void Load()
{
base.Load();
if (playfield == null)
Add(playfield = new OsuPlayfield());
else
playfield.Clear();
if (objects == null) return;
foreach (OsuBaseHit h in objects)
{
//render stuff!
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
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Scale = new Vector2(0.1f),
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Alpha = 0,
Position = h.Position
};
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s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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playfield.Add(s);
}
}
}
}