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osu-lazer/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
using osu.Game.Users.Drawables;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class RoomInspector : MultiplayerComposite
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{
private const float transition_duration = 100;
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private ParticipantCountDisplay participantCount;
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private OsuSpriteText name;
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private BeatmapTypeInfo beatmapTypeInfo;
private ParticipantInfo participantInfo;
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[Resolved]
private BeatmapManager beatmaps { get; set; }
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private readonly Bindable<RoomStatus> status = new Bindable<RoomStatus>(new RoomStatusNoneSelected());
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
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InternalChildren = new Drawable[]
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{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"),
},
new GridContainer
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{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
},
Content = new[]
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{
new Drawable[]
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{
new FillFlowContainer
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
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{
new Container
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{
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
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{
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new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
participantCount = new ParticipantCountDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: 30),
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Current = RoomName
},
},
},
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},
},
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new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.X,
Height = 5,
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Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
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{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
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new StatusColouredContainer(transition_duration)
{
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AutoSizeAxes = Axes.Both,
Child = new StatusText
{
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
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}
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
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},
},
new Container
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
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{
participantInfo = new ParticipantInfo(),
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},
},
},
},
},
new Drawable[]
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{
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new MatchParticipants
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{
RelativeSizeAxes = Axes.Both,
}
}
}
}
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};
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Status.BindValueChanged(_ => updateStatus(), true);
RoomID.BindValueChanged(_ => updateStatus(), true);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(status, new CacheInfo(nameof(Room.Status), typeof(Room)));
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return dependencies;
}
private void updateStatus()
{
if (RoomID.Value == null)
{
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status.Value = new RoomStatusNoneSelected();
participantCount.FadeOut(transition_duration);
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beatmapTypeInfo.FadeOut(transition_duration);
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name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
}
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else
{
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status.Value = Status.Value;
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participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration);
participantInfo.FadeIn(transition_duration);
}
}
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
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private class StatusText : OsuSpriteText
{
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[Resolved(typeof(Room), nameof(Room.Status))]
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private Bindable<RoomStatus> status { get; set; }
[BackgroundDependencyLoader]
private void load()
{
status.BindValueChanged(s => Text = s.NewValue.Message, true);
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}
}
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private class MatchParticipants : MultiplayerComposite
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{
private readonly FillFlowContainer fill;
public MatchParticipants()
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{
Padding = new MarginPadding { Horizontal = 10 };
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InternalChild = new OsuScrollContainer
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{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
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{
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
}
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};
}
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[BackgroundDependencyLoader]
private void load()
{
RoomID.BindValueChanged(_ => updateParticipants(), true);
}
[Resolved]
private IAPIProvider api { get; set; }
private GetRoomScoresRequest request;
private void updateParticipants()
{
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var roomId = RoomID.Value ?? 0;
request?.Cancel();
// nice little progressive fade
int time = 500;
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foreach (var c in fill.Children)
{
c.Delay(500 - time).FadeOut(time, Easing.Out);
time = Math.Max(20, time - 20);
c.Expire();
}
if (roomId == 0) return;
request = new GetRoomScoresRequest(roomId);
request.Success += scores =>
{
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if (roomId != RoomID.Value)
return;
fill.Clear();
foreach (var s in scores)
fill.Add(new UserTile(s.User));
fill.FadeInFromZero(1000, Easing.OutQuint);
};
api.Queue(request);
}
protected override void Dispose(bool isDisposing)
{
request?.Cancel();
base.Dispose(isDisposing);
}
private class UserTile : CompositeDrawable, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
}
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}
}