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osu-lazer/osu.Game/Overlays/Rankings/CountryPill.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Rankings
{
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public partial class CountryPill : CompositeDrawable, IHasCurrentValue<CountryCode>
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{
private const int duration = 200;
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private readonly BindableWithCurrent<CountryCode> current = new BindableWithCurrent<CountryCode>();
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public Bindable<CountryCode> Current
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{
get => current.Current;
set => current.Current = value;
}
private readonly Container content;
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private readonly Box background;
private readonly UpdateableFlag flag;
private readonly OsuSpriteText countryName;
public CountryPill()
{
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AutoSizeAxes = Axes.Both;
InternalChild = content = new CircularContainer
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{
Height = 30,
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AutoSizeDuration = duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Margin = new MarginPadding { Horizontal = 15 },
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Direction = FillDirection.Horizontal,
Spacing = new Vector2(15, 0),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
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Children = new Drawable[]
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{
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flag = new UpdateableFlag
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(28, 20)
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},
countryName = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14)
}
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}
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},
new CloseButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = Current.SetDefault,
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}
}
}
}
};
}
[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colourProvider.Background5;
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}
protected override void LoadComplete()
{
base.LoadComplete();
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Current.BindValueChanged(onCountryChanged, true);
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}
public void Expand()
{
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content.ClearTransforms();
content.AutoSizeAxes = Axes.X;
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this.FadeIn(duration, Easing.OutQuint);
}
public void Collapse()
{
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content.ClearTransforms();
content.AutoSizeAxes = Axes.None;
content.ResizeWidthTo(0, duration, Easing.OutQuint);
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this.FadeOut(duration, Easing.OutQuint);
}
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private void onCountryChanged(ValueChangedEvent<CountryCode> country)
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{
if (Current.Value == CountryCode.Unknown)
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return;
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flag.CountryCode = country.NewValue;
countryName.Text = country.NewValue.GetDescription();
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}
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private partial class CloseButton : OsuHoverContainer
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{
private readonly SpriteIcon icon;
protected override IEnumerable<Drawable> EffectTargets => new[] { icon };
public CloseButton()
{
AutoSizeAxes = Axes.Both;
Add(icon = new SpriteIcon
{
Size = new Vector2(10),
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Icon = FontAwesome.Solid.Times
});
}
[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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IdleColour = colourProvider.Light2;
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HoverColour = Color4.White;
}
}
}
}