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osu-lazer/osu.Game/Online/Metadata/OnlineMetadataClient.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR.Client;
using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
using osu.Game.Configuration;
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using osu.Game.Online.API;
namespace osu.Game.Online.Metadata
{
public class OnlineMetadataClient : MetadataClient
{
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private readonly BeatmapUpdater beatmapUpdater;
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private readonly string endpoint;
private IHubClientConnector? connector;
private Bindable<int> lastQueueId = null!;
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private HubConnection? connection => connector?.CurrentConnection;
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public OnlineMetadataClient(EndpointConfiguration endpoints, BeatmapUpdater beatmapUpdater)
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{
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this.beatmapUpdater = beatmapUpdater;
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endpoint = endpoints.MetadataEndpointUrl;
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api, OsuConfigManager config)
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{
// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
connector = api.GetHubConnector(nameof(OnlineMetadataClient), endpoint);
if (connector != null)
{
connector.ConfigureConnection = connection =>
{
// this is kind of SILLY
// https://github.com/dotnet/aspnetcore/issues/15198
connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
};
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connector.IsConnected.BindValueChanged(isConnectedChanged, true);
}
lastQueueId = config.GetBindable<int>(OsuSetting.LastProcessedMetadataId);
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}
private bool catchingUp;
private void isConnectedChanged(ValueChangedEvent<bool> connected)
{
if (!connected.NewValue)
return;
if (lastQueueId.Value >= 0)
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{
catchingUp = true;
Task.Run(async () =>
{
try
{
while (true)
{
Logger.Log($"Requesting catch-up from {lastQueueId.Value}");
var catchUpChanges = await GetChangesSince(lastQueueId.Value);
lastQueueId.Value = catchUpChanges.LastProcessedQueueID;
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if (catchUpChanges.BeatmapSetIDs.Length == 0)
{
Logger.Log($"Catch-up complete at {lastQueueId.Value}");
break;
}
await ProcessChanges(catchUpChanges.BeatmapSetIDs);
}
}
finally
{
catchingUp = false;
}
});
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}
}
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public override async Task BeatmapSetsUpdated(BeatmapUpdates updates)
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{
Logger.Log($"Received beatmap updates {updates.BeatmapSetIDs.Length} updates with last id {updates.LastProcessedQueueID}");
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// If we're still catching up, avoid updating the last ID as it will interfere with catch-up efforts.
if (!catchingUp)
lastQueueId.Value = updates.LastProcessedQueueID;
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await ProcessChanges(updates.BeatmapSetIDs);
}
protected Task ProcessChanges(int[] beatmapSetIDs)
{
foreach (int id in beatmapSetIDs)
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{
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Logger.Log($"Processing {id}...");
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beatmapUpdater.Queue(id);
}
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return Task.CompletedTask;
}
public override Task<BeatmapUpdates> GetChangesSince(int queueId)
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{
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if (connector?.IsConnected.Value != true)
return Task.FromCanceled<BeatmapUpdates>(default);
Logger.Log($"Requesting any changes since last known queue id {queueId}");
Debug.Assert(connection != null);
return connection.InvokeAsync<BeatmapUpdates>(nameof(IMetadataServer.GetChangesSince), queueId);
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}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
connector?.Dispose();
}
}
}