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osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonRimCirclePiece.cs

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2022-11-02 15:52:09 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osuTK;
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using osuTK.Graphics;
namespace osu.Game.Rulesets.Taiko.Skinning.Argon
{
public class ArgonRimCirclePiece : ArgonCirclePiece
{
[BackgroundDependencyLoader]
private void load()
{
AccentColour = ColourInfo.GradientVertical(
new Color4(0, 161, 241, 255),
new Color4(0, 111, 167, 255)
);
AddInternal(new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.AngleLeft,
Size = new Vector2(20 / 70f),
Scale = new Vector2(0.8f, 1)
});
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}
}
}