1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 17:23:05 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Judgements/TaikoJudgement.cs

47 lines
1.1 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Great;
2018-12-04 22:28:36 +08:00
2018-04-13 17:19:50 +08:00
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
case HitResult.Good:
return 100;
2019-04-01 11:44:46 +08:00
2018-04-13 17:19:50 +08:00
case HitResult.Great:
return 300;
2019-04-01 11:44:46 +08:00
default:
return 0;
2018-04-13 17:19:50 +08:00
}
}
2018-12-06 16:09:42 +08:00
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return -1.0;
2019-04-01 11:44:46 +08:00
case HitResult.Good:
return 1.1;
2019-04-01 11:44:46 +08:00
case HitResult.Great:
return 3.0;
2019-04-01 11:44:46 +08:00
2018-12-05 17:28:36 +08:00
default:
return 0;
}
}
2018-04-13 17:19:50 +08:00
}
}